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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-27-2011, 09:13 AM
jimbop jimbop is offline
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Quote:
Originally Posted by Chivas View Post
Those very very bad developers should have told us not to buy their unfinished product...
+1

Didn't bother to quote the rest since it was mostly rubbish. Even if you honestly believe this sort of deceit is acceptable it failed the ultimate commercial practice test in that it was hugely unintelligent. Consider what has happened to the previously highly-respected IL2 brand over the last few months and then tell me again that the release strategy was for the best.

Basically, the team had a certain amount of trust 'capital' to get them through the release (in one form or another) of what was unarguably a half-finished beta at best. Instead of spending that capital over time by being honest with the customer base and working through the final stages of release with the help of the community they blew it all in a single roll by lying about the state of the game to make money. Openess about the state of the game would have gone a long way toward redirecting anger from the state of the release toward useful discussion.

The reason there is no trust left in the bank is that the dev's view of the world is obvious all to see: truth, community trust and respect < $$$. And this is an extremely short-sighted equation.

I don't know whether contractual obligations meant that a paid beta release was impossible but at the very least the devs should have been honest with their customer base. I bet the reviews would have been more lenient, or possibly the game would not have been reviewed at all until it was actually ready, too.

Unfortunately, it seems as though few lessons have been learnt. The dev presence on the forums has all but disappeared resulting in the trust of the community in the dev team trending in the wrong direction. A decade of hard work pretty much blown, and for what?
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  #2  
Old 06-27-2011, 09:58 AM
Tree_UK
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Quote:
Originally Posted by jimbop View Post
+1

Didn't bother to quote the rest since it was mostly rubbish. Even if you honestly believe this sort of deceit is acceptable it failed the ultimate commercial practice test in that it was hugely unintelligent. Consider what has happened to the previously highly-respected IL2 brand over the last few months and then tell me again that the release strategy was for the best.

Basically, the team had a certain amount of trust 'capital' to get them through the release (in one form or another) of what was unarguably a half-finished beta at best. Instead of spending that capital over time by being honest with the customer base and working through the final stages of release with the help of the community they blew it all in a single roll by lying about the state of the game to make money. Openess about the state of the game would have gone a long way toward redirecting anger from the state of the release toward useful discussion.

The reason there is no trust left in the bank is that the dev's view of the world is obvious all to see: truth, community trust and respect < $$$. And this is an extremely short-sighted equation.

I don't know whether contractual obligations meant that a paid beta release was impossible but at the very least the devs should have been honest with their customer base. I bet the reviews would have been more lenient, or possibly the game would not have been reviewed at all until it was actually ready, too.

Unfortunately, it seems as though few lessons have been learnt. The dev presence on the forums has all but disappeared resulting in the trust of the community in the dev team trending in the wrong direction. A decade of hard work pretty much blown, and for what?
Excellent post +100
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  #3  
Old 06-27-2011, 10:02 AM
jimbop jimbop is offline
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Thanks Tree but i started off a bit strong. Apologies in advance, Chivas, since I understand where you're coming from regarding the necessity for release and funding.
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  #4  
Old 06-27-2011, 10:03 AM
BigPickle
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Thats exactly the problem NO LONGIVITY, like the guys here saying the Dev's should use user made sound mods as stock. Hell no i want the sound engine fixed thank you, mods are a bonus not stock.
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  #5  
Old 06-27-2011, 10:21 AM
carguy_ carguy_ is offline
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Quote:
Originally Posted by jimbop View Post
The reason there is no trust left in the bank is that the dev's view of the world is obvious all to see: truth, community trust and respect < $$$. And this is an extremely short-sighted equation.
Excellent, just excellent.
You keep saying something about an equation and yet you keep buying the same Call of Duty bullshit every year. Yet when a very ambitious and passionate dev team needs money and releases a brand new product, you fire away like you never knew what a video game market is.
It is obvious that ppl like you need a reality check. 1C going only for the $$$? YOU JUST GOT A NEW FLYABLE PLANE FOR CHRIST SAKE - FOOOOOOOR FREE (Bf109E-1). No trust?! WHERE WERE YOU FROM 2001 THROUGH 2007?! We got so much stuff free that companies like MS/CAPCOM would EASILY make a brand new FULL RETAIL PRICE title out of it. But noooooooo. You payed 50 bucks and it aaaaaaal goes out the window because you feel cheated but DIDN`T take any time to actually analize what state SoW was in. You are full of it!

Quote:
I don't know whether contractual obligations meant that a paid beta release was impossible but at the very least the devs should have been honest with their customer base. I bet the reviews would have been more lenient, or possibly the game would not have been reviewed at all until it was actually ready, too.
Yeah? How? What does your crystal ball tell you? BS.

Quote:
Unfortunately, it seems as though few lessons have been learnt. The dev presence on the forums has all but disappeared resulting in the trust of the community in the dev team trending in the wrong direction. A decade of hard work pretty much blown, and for what?
Have you ever thought in what kind of trouble they are now? Have you ANY respect for another human being? They keep working 6-7 days a week but it still ain`t enough for you, huh?
Nah, but you want the dev team to sit on the forums all day. For what? Reading your stupidity? You figure it would be a better thing instead to WORK ON FIXING THE GAME?
And don`t wipe your face with the community. We are here, we support the devs. We keep reporting bugs, testing the patches, waiting patiently, posting CONSTRUCTIVE STUFF and lending them some money to continue working. WHY IS THIS SO COMPLICATED FOR YOU TO FIGURE OUT?!
Nah, those who help are the community. You are just a person who feels that moaning over a 50 buck video game is the best thing to do in your day.
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  #6  
Old 06-27-2011, 10:37 AM
jimbop jimbop is offline
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Carguy, the vast majority of my posts have been positive but saying that we shouldn't feel shafted over the state of the game just encourages similar behaviour in the future which I don't agree with.

I have made many bug reports etc too. Do you think they are being read by the dev team? I don't, not on this forum anyway and unfortunately I don't speak Russian. Do I think they should sit on the forums all day? Of course not. Should there be at least a single reply commenting on either the last beta or Insuber's excellent bug thread? Yes. What's the point otherwise?
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  #7  
Old 06-27-2011, 10:40 AM
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bongodriver bongodriver is offline
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when the game is finally fixed will you all still feel 'shafted'?, do your lives rely so much on a computer game that you have to feel this way?
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  #8  
Old 06-27-2011, 11:36 AM
JG53Frankyboy JG53Frankyboy is offline
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for CoD the bills are paid - ok, official US release has still to come...............

But after this release debacle (my opinion!) im wondering if the prorders for their "Battle of Moskau" will be so good. Fortunatly it will take some time.
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  #9  
Old 06-27-2011, 04:15 PM
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robtek robtek is offline
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When this game-engine is fixed and running there will be no remembering of the hard birth!
As in the old il2, every expansion pack will be fevered for and then immediatly dissected for real and imagined faults!
We wont learn and repeat our actions, that, i believe.
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Old 06-27-2011, 04:57 PM
Gribbers Gribbers is offline
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I'll probably wait for the US version to be released before I get my copy of CloD...until then I'll tease myself with the otherwise perfect looking Youtube videos of the game...and reverting back to UP3.0...again.

I stopped following the progress of CloD until very late last year, and since then, have logged in on a daily basis for a magical thread stating a new patch has made everything OK and I can now play it on my cr@ppy laptop without any issues

I can understand the initial moaning from peeps that bought this game within the first couple of days release, they weren't know what was in store, but should feel privileged to be part of the testing process that gets the devs to where they want to be with the product...and the fact they are getting to grips with the flight physics, cockpit dials/switches, engibe management and the map itself before many of us will even have rigs that handle it.

To anyone who bought this game within the last 1-2 months; and who've been reading through this forum over the last 3 months, tough-titties. You should have known what state the game was in, regardless of your rig set up.

I agree that the comms have been non-existent, but having started looking on other 'less negative forums' it really doesn't surprise me if/why they stay away. The devs have been working on this for years and it's not something they're likely to drop, or for that matter, fix in a jiffy...give them [more] time and they'll work it all out alright in the end.

The title of the thread "Patience is a Virtue" shows how un-virtuous some people on this forum can be. If you're going to shelf the game, or wait a while longer then there's really no point in setting up yet another thread to tell the world about it. You know, we know, the devs know...even my Nan knows

*Logs out and runs away to another forum *
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