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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 06-24-2011, 03:38 PM
41Sqn_Banks 41Sqn_Banks is offline
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It's not mentioned in the release notes so I suspect it is not fixed yet ... will there ever be a fix for the Spitfire IA? I mean the 3d model is clearly a Rotol CSP but it only has 2 pitch positions like the DH propeller.
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  #32  
Old 06-24-2011, 03:39 PM
ATAG_Bliss ATAG_Bliss is offline
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Nice release notes, especially another plane

I'm hoping the wait for the sounds is worth it.

Thanks for the continued work.
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  #33  
Old 06-24-2011, 03:39 PM
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JG52Uther JG52Uther is offline
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They can't really be saying the multiplayer sound bug will take 'several months' to fix surely?
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  #34  
Old 06-24-2011, 03:40 PM
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furbs furbs is offline
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So have the loadouts and skins been fixed?
The sound bug is such a let down though Luthier as it is just killing MP for me and lots of others...whats the point in playing with no sound?

how about giving the ok for 3rd party sound packs for now?

Also where is the new forum community guy?
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  #35  
Old 06-24-2011, 03:43 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by luthier View Post
The issue isn't with the code, it's with the person writing it. Now that it's been corrected, the best - and only - way to solve it is to do what we are doing now.
I like this guy. I can wait for months to have all issues solved. Each patch have great improvements in gameplay, visuals and performance in my rig!

Keep the good work!
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  #36  
Old 06-24-2011, 03:45 PM
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jamesdietz jamesdietz is offline
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I know its 2 months away ...but better FPS Pleeeze???
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  #37  
Old 06-24-2011, 03:50 PM
JG53Frankyboy JG53Frankyboy is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
It's not mentioned in the release notes so I suspect it is not fixed yet ... will there ever be a fix for the Spitfire IA? I mean the 3d model is clearly a Rotol CSP but it only has 2 pitch positions like the DH propeller.
for me that had the same priority as the fix of the 109 pitch , actually...........
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  #38  
Old 06-24-2011, 03:53 PM
Vengeanze Vengeanze is offline
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Out of 33 bugfixes in this release I was aware of 3 of them but know of 33 others not mentioned and, according to forummembers, more acute.

I can only hope that they know what they're doing when they prioritize "Fixed graphical issues in BR. 20 radioman's cabin;" before any of the things mentioned in the buglist thread.
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  #39  
Old 06-24-2011, 03:56 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Vengeanze View Post
Out of 33 bugfixes in this release I was aware of 3 of them but know of 33 others not mentioned and, according to forummembers, more acute.

I can only hope that they know what they're doing when they prioritize "Fixed graphical issues in BR. 20 radioman's cabin;" before any of the things mentioned in the buglist thread.
Exactly my thoughts.

Wonder if Insuber's thread has been seen yet?
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  #40  
Old 06-24-2011, 03:59 PM
Orpheus Orpheus is offline
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Originally Posted by luthier View Post
* Improved in-mission map, added some simple navigator tools.
The new map border from the beta is NOT an improvement. It looks horrible and completely out of place. The tools are great, but please remove that awful border!

EDIT: Still no Spitfire 1/1a Fm changes? For shame.

Last edited by Orpheus; 06-24-2011 at 04:05 PM.
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