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  #121  
Old 06-24-2011, 01:28 PM
jimbop jimbop is offline
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Quote:
Originally Posted by Tree_UK View Post
I thought we were putting all the bugs up here so that Luthier could read them and make tweaks before the official patch is released, but seeing as he last visited the forum on tuesday (day of beta release) is there any real point to this?
Yes. No posts or acknowledgment of Insuber's bug thread either (or any other for that matter). Seems odd not to use the community under the circumstances? Or perhaps they are in which case the lack of posts is even more odd.
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  #122  
Old 06-24-2011, 01:36 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Quote:
Originally Posted by Ali Fish View Post
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
If the devs have to update certain objects to eliminate bugs,I don't mind at all having to re-add my objects I have used,in fact bring it on,the pursuence of a bug free sim has to be top priority.

I have no problem with that,thanks Ali for the tip off re the objects heading below ground,if tonight's update has'nt cured the problem I shall start adding the objects again,tar.
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  #123  
Old 06-24-2011, 01:59 PM
SNAFU SNAFU is offline
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OT:
Concerning the sunk objects...

Did anybody try to just open the FMB save the map and copy and paste the objects of the pre-beta map into the new *.mis file per Notepad? I do not think the objects or the location itself were changed, but I rather guess the channel map was reworked, so maybe the copy and paste per notepad could solve that? But ff I remember correctly the relativ Z-height in the *.mis is saved in relation to the actual surface, so the fault would be in the surface data of the map?
I am still in office and will have no chance for testing before monday, but that would be my approach for the next try...-
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  #124  
Old 06-24-2011, 02:06 PM
FG28_Kodiak FG28_Kodiak is offline
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No it didn't work, i've tested it.

If you place your Objects in FMB (Beta) they also 'sunk' into ground. It's a BUG.

Last edited by FG28_Kodiak; 06-24-2011 at 02:09 PM.
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  #125  
Old 06-24-2011, 02:12 PM
SNAFU SNAFU is offline
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Ok, thought I read that the objects are right if placed after installing the beta.
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  #126  
Old 06-24-2011, 02:19 PM
csThor csThor is offline
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Been fiddling with the FMB a bit and I think certain object categories are being set to sea level and not the land level at the location.
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  #127  
Old 06-24-2011, 05:37 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by SNAFU View Post
OT:
Concerning the sunk objects...

Did anybody try to just open the FMB save the map and copy and paste the objects of the pre-beta map into the new *.mis file per Notepad? I do not think the objects or the location itself were changed, but I rather guess the channel map was reworked, so maybe the copy and paste per notepad could solve that? But ff I remember correctly the relativ Z-height in the *.mis is saved in relation to the actual surface, so the fault would be in the surface data of the map?
I am still in office and will have no chance for testing before monday, but that would be my approach for the next try...-
Doesn't the FMB have the ability to select multiple items and copy/paste them? This might save you the trouble of doing it in notepad, hold down alt and left mouse button while dragging a box around the objects, select copy, delete the objects and then paste.

If it's just a case of having to having to reposition the objects so they "take" to the new map properties that could save a lot of time.

I'm not very well versed in the dark arts of the FMB mind you, just going by memory of what i've read in previous posts by other people in case it might help someone
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  #128  
Old 06-24-2011, 08:38 PM
Ivan Fooker Ivan Fooker is offline
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Are the dmp files also interesting to post from the
\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash
folder?

Or just the log.txt

Shall we post thiose crashes in here, or a new thread, refering to the latest patch release?
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  #129  
Old 09-18-2011, 03:26 PM
SireCampin SireCampin is offline
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Even with the patch, I still get a black screen at the main menu.
http://dl.dropbox.com/u/19196889/Lau...2-43-03-46.jpg
http://dl.dropbox.com/u/19196889/Lau...2-43-15-28.jpg
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  #130  
Old 09-18-2011, 03:48 PM
SireCampin SireCampin is offline
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Even with it up to date version, it still does it. I'm currently using "1.02.14821" according to the main menu.

Last edited by SireCampin; 09-18-2011 at 03:52 PM.
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