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#1
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That would mean a mission file for each year/season (or maybe a selection) per each map in QMB.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#2
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We can certainly add maps to the QMB ourselves, so I don't see that it's critical for DT to do it for us. Keep 'em busy on the good stuff.
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#3
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Hello,
Is it not possible to make a drop-down selection in the QMB where a date could be selected? Obviously making numerous copies of the QMB maps is not a good place to spend so much of DT's limited time & resources. Cheers, Fafnir_6 |
#4
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Maybe. But more important, it must be assured that the dropdown is working with ALL user made Quick Missions. It surely was possible, but I'm not sure if the solution was more handy than relying on users ability to make copies of their missions themself and name it with a years suffix.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#5
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Watched the video to the half way point and noticed 2 new things. Waypoint options and the rocket fuse time has been increased to a max of 60 seconds or greater. I'll edit this post with other new features I notice and if these have already been stated, sorry for restating them.
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#6
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If we are on skins, can be this done? Now player aircraft ingnores skin setup from mission file. Player needs to go to aircraft setup screen to select corect one to override default skin. Can be this skin override reversed?
so skin specified in mission for player craft overrides default and user need select different one if he wish just for that one session? How it is now it not makes sense and always irritates me. |
#7
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Isn't this the same as choosing a custom skin? Or, did you mean that you wanted the option of choosing the same custom skin for all aircraft in a flight or in a QMB mission?
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#8
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If you want the default skin then you select Default. If you want the custom skin then you select from any number of customize skins so long as they are on your computer. In single player the player has control over their skin but the mission builder has control over all other skins. This is to be expected and a reasonable way to deal with the situation. In multiplayer each player has the ability to change theirs to whatever they want... or stick with the default. TD's adaptation for default skins is to provide a time or theater specific default which is huge because: 1) Static aircraft are not skinnable and therefore rely on the default markings. 1) Some multiplayer servers don't allow skin downloads meaning that the default skin is valuable for overall immersion.
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Find my missions and much more at Mission4Today.com |
#9
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However, creating new templates may be the way to go (if you guys don't release an AAA option and it remains suicide to fly an I-15 on most maps). |
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