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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-17-2011, 05:34 PM
smink1701 smink1701 is offline
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Personally...don't care much about more ships and online stuff since I'm an offline player. Hope a sh_t load of stuff is fixed on Tuesday.
  #2  
Old 06-17-2011, 06:09 PM
Houndstone Hawk Houndstone Hawk is offline
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Quote:
Originally Posted by smink1701 View Post
Personally...don't care much about more ships and online stuff since I'm an offline player. Hope a sh_t load of stuff is fixed on Tuesday.
+1. A bit worried (being an offline player) that m/player is going to get all the fore seeable treatment over just as crucial elements like rad commands, CEM & FM bugs, proper FMB manual, a non semi-concreted English Channel etc
  #3  
Old 06-17-2011, 06:17 PM
Gamekeeper Gamekeeper is offline
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Thanks for update, now I can take it easy this weekend.
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Old 06-17-2011, 06:21 PM
RE77ACTION RE77ACTION is offline
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Thanks for the update and hard work! Can't wait till the beta is released...
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Old 06-17-2011, 06:29 PM
Buchon Buchon is offline
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Thanks for the update

Keep the good work and have a nice and productive weekend
  #6  
Old 06-17-2011, 06:31 PM
BigPickle
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knew this was coming maybe I'm the next tree... stupid me no one can replace the master

Gutted, 1C your not inspiring hope much, pull me back in with a great patch guys!
  #7  
Old 06-17-2011, 06:32 PM
sallee sallee is offline
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Thanks! Look forward to it.
  #8  
Old 06-17-2011, 09:32 PM
Viper2000 Viper2000 is offline
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Quote:
Originally Posted by Houndstone Hawk View Post
+1. A bit worried (being an offline player) that m/player is going to get all the fore seeable treatment over just as crucial elements like rad commands, CEM & FM bugs, proper FMB manual, a non semi-concreted English Channel etc
There are many orders in which stuff could be done.

The one thing you can be sure of is that whichever order they end up being done in the majority of the people will be unhappy with it, because the probability that your preferred order or my preferred order of all the tasks will be selected is extremely small.

Personally I've mostly written the sim off for a couple of months.

I'll have a look at the next release version, and then probably go back into hibernation until the next one - and so on until it reaches a genuine "release" standard.

I'm not particularly bothered by the fact that the game was released in a pre-release state, because I've been able to play it before I would otherwise have been able to. Indeed, it may well be that it was release early or release never, and I know which of those options I prefer.

However, I do think that it would have been better for all concerned if there had been more transparency about the situation, because it's not as though the problems were (or indeed are) small, subtle, or could reasonably be expected to escape the attention of players or reviewers.

Doubtless people would have been more understanding if the game had been released as a paid public beta rather than as a final release, especially if the early adopters had been given a discount to reflect the reduced value of the product at release.

That way, the people who are most bothered by the bugs could simply have opted to wait for a full release, paying full price, and the reviewers could have decided to either postpone their coverage, or else review it as a beta, which would have at least given them the opportunity to say some hopeful things about the final release (whereas they couldn't exactly say nice things about a "final" release that clearly wasn't ready, because if they did that for 1c then they'd be expected to do it for everybody else, quite apart from the fact that the average gamer wants their software to work "out of the box").

I don't want my money back for my CE or anything. But I really think that 1c should:
  1. Not repeat this sort of avoidable communication fiasco in future - release a paid beta as such if necessary instead! The fans will pay to keep the genre alive, and everybody would at least know what they were getting into, which would take a lot of righteous indignation out of the equation.
  2. Re-release the sim with new packaging and perhaps a new title when it is genuinely release-worthy, so that new reviews & publicity are generated.
    • The people who already bought the sim & shelved it will then be reminded to dust it off, patch it off, and finally enjoy the finished product.
    • The people who were put off by the bad reviews will then be able to read good reviews and buy the game.
  #9  
Old 06-17-2011, 09:45 PM
Romanator21 Romanator21 is offline
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Well, at least it was positive for the first page...On page two this thread tanked like all the others...

Thanks for the update Ilya. Although the new ship is German, destroyers tend to look the same. This is could still serve as a British escort for now. You should talk the the people from SHV and ask to copy over some ships

Don't get discouraged, your work IS appreciated.
  #10  
Old 06-17-2011, 09:48 PM
Baron Baron is offline
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Usual suspects voicing (vomiting) their "opinions", what a surprise.


Patch coming 4 days later than NOT promised and they practically commit group suicide. LoL

Thnx for helping me realize, finally, not to take any of it seriously, just laughing it of instead of actually responding to it.



Thx for the heads up Luthier .

Last edited by Baron; 06-17-2011 at 09:54 PM.
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