Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-14-2011, 04:14 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Quote:
Originally Posted by cheesehawk View Post
Not true my friend, some of us have work which doesn't allow me to play games, but does give me plenty of time to surf the forums!

I do agree with the earlier post about introducing false production value limiters to the FM, with enough little inaccuracies, the FM is bound to get borked to a point where each of our favorite craft gets too far away from what it should be.

That said, how many of you can actually get to the limits of the plane (especially max velocity in level flight) and stay there for any length of time? Turn CEM on and engine heat on, and how long can you stay there now? In terms of pure speed, the theoretical max is relatively unused. If that last 5kmh is what you're counting on to win the fight, you're doing it wrong!
Brilliant post!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:46 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.