This has been talked about at some point, they said that compared to IL2:1946 it should be easier to spot aircraft close by but also easier to lose sight of them when they increase the distance.
I actually like it, because it's very similar to many real life accounts from those days: everything is hectic and then all of a sudden the sky seems empty and both sides disengage.
This creates much more believable sorties by making it easier to have inconclusive encounters, whereas in older flight sims once contact was made it was usually a case of "one side wipes out the other completely" which is not what routinely happened in reality.
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