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Old 06-10-2011, 03:49 PM
Ali Fish
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pretty much the same. ingame shaders render what ever colour you pick irrelevant. its the association between all the colours that important. with my test i did i keep it as simple as possible, low range of colours, more consistancy over the pattern of the same colours. also less fields adjacent to different fields. some aspects of it have worked and some not. another aspect im particularly unhappy with is tree placement. so those light coloured fields need to be dark where there are trees. without knowing where trees are placed thats gona be a hard task. another aspect i take from this is that the range of colours the mottled effect on 1C textures destroys the feel of the field so more solid definitive field colour the better. 1 aspect of S.E england scenery is that its not all fields. if they had included a wild countryside tile the scenery in general would be better.

to be honest i just want to make a brand new scenery from scratch.

Last edited by Ali Fish; 06-10-2011 at 03:55 PM.
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