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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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IL-2 isn't a "dogfighting" game. You may want to make it such but it isn't. It's a combat flight simulator of World War II aircraft and the accuracy level is to the point where real world tactics can be employed to varying degrees. Given the reading that I've done most World War II air combat were short and sharp engagements where the sky would fill briefly with aircraft from each side, usually one side would bounce the other (although not always), a few would be shot down and then the sky would rapidly empty as aircraft scattered and returned home. The pilots who survived the most combat engagements tended to be the ones who: 1) Spotted the enemy first 2) Shot first 3) Disengaged successfully when the odds were against them As someone else said... it's not glorious, it's not chivalrous... it's war. Online some servers and squadrons do impose some rules to make the online experience "fun" but that's neither here nor there. As to the original topic before it went off on a weird tangent. I've seen S! and ~S~ used online since I started playing in 2003. I use it, not on every kill, but on a kill where the opponent fought well. I'll use it if we fight to a draw, I'll use it if they shot me down after a good fight and I'll use it vice versa. I see others using it as well. So it's not gone... it's not dead. Your perception of the matter may have more to do with it. No offense but your grasp on reality seems to be more tenuous than most of us (not that we're all completely grounded either ![]()
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