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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 06-05-2011, 10:41 PM
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raaaid raaaid is offline
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agree i would like to tweak gamma like you can do with other games
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  #22  
Old 06-05-2011, 11:37 PM
kalimba
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Quote:
Originally Posted by Insuber View Post
Yeah, it is a low priority issue, but still it's very visible ... and IMO it's not as controversial as the tracers ... In this case measurements are much easier ...
Hello Insuber,

Very impressive study and demonstration that you did ! Congrate...I didn't want to be rude with my comments about tracers and minimize the importance of your subject...

But since you are quite brilliant with technology, you could indeed try to "measure" the tracer's parameters and try to figure out what is so wrong about them...It is a kind of friendly challenge here..

Thanks !

Salute !
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  #23  
Old 06-06-2011, 12:28 AM
hanuristi hanuristi is offline
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I think the whole "glass is dark" effect won't work on a computer game. In real life your eyes would adjust to the fact that there is less light overall and you wouldn't see the windows being dark at all - only everything else (the cockpit) would appear a tiny bit brighter. If you would open the canopy (or fly a convertible like the fiat) then you could see the difference, but not when your whole vision is covered by the same glass.

I think a better simulation would be to have the glass darkening effect disappear once you close the cockpit and make it 100% transparent (except some shadows maybe). When opening the cockpit the glass could appear a bit darker after a moment... This would oppose the effect you have now and encourage you to fly with the canopy closed
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  #24  
Old 06-06-2011, 02:32 AM
recoilfx recoilfx is offline
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Quote:
Originally Posted by hanuristi View Post
I think the whole "glass is dark" effect won't work on a computer game. In real life your eyes would adjust to the fact that there is less light overall and you wouldn't see the windows being dark at all - only everything else (the cockpit) would appear a tiny bit brighter. If you would open the canopy (or fly a convertible like the fiat) then you could see the difference, but not when your whole vision is covered by the same glass.

I think a better simulation would be to have the glass darkening effect disappear once you close the cockpit and make it 100% transparent (except some shadows maybe). When opening the cockpit the glass could appear a bit darker after a moment... This would oppose the effect you have now and encourage you to fly with the canopy closed
That's what I exactly said in the opening post, but I'm glad that we agree.
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