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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Mods, discussions, links, etc.

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  #1  
Old 06-04-2011, 08:39 AM
fireflyerz fireflyerz is offline
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Quote:
Originally Posted by BigPickle View Post
Did you get my pm Jafa, notably the second one. Great work by the way!
Yes , sorry , been meaning to reply but forgot and also I think something fishy is going on as my game has changed itself overnight without any update, as for the sounds distance thing I haven't tested it yet or the twins either , keep an eye on your mail mate im going to send you my sounds at some point over the next few days for a second opinion if you dont mind.
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  #2  
Old 06-04-2011, 11:43 AM
Towarisch Towarisch is offline
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Great work jafa. However You are the greatest Bunny..hihi... THANK YOU SO MUUUCH for your work and time who you spend you for this sim. Iam so nervoes for this great sound mod....rrrooaarr.

Have a good time, with your family too

Best regards from Germany

Towarisch

Last edited by Towarisch; 06-04-2011 at 11:59 AM. Reason: PS. ...sorry for my poor english. It´s from school :rolleyes;
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  #3  
Old 06-04-2011, 01:48 PM
Strike Strike is offline
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To be honest, the engines sound great, but the clarity of the gunfire is too good from inside the cockpit in my honest opinion. The BigPickle MGFF sounds are much more spot-on in a realistic gunfire sound aspect.

RedBatFlight made a soundmod for IL-2 called "Distant Sounds Mod" and it was excellent in both realistic distance sounds and gunfire/explosions. A fusion between his gunfire sounds and your engine sounds would be a wet dream.

http://www.youtube.com/user/RedBatfl.../4/9G8xWDyGwX8

I think the distance sounds are great, also the internal gunfire and distance external gunfire sounds great

Here is a "realistic" flyby with gunfire sound:



As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal).

The high-clarity metal clank sounds are for counter-strike, there I said it...

Heres a better attempt to re-create a real-life sound environment...



Ok, gotta fly.
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  #4  
Old 06-04-2011, 02:30 PM
pupo162 pupo162 is offline
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impressive post,

thank you
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  #5  
Old 06-04-2011, 03:08 PM
ivo ivo is offline
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Hi, fireflyerz I have sent you a private message.

Bye Ivo
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  #6  
Old 06-07-2011, 03:13 AM
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Liz Lemon Liz Lemon is offline
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Quote:
Originally Posted by Strike View Post
As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal).
That clapping noise is bullet crack cause by the round exceeding the speed of sound. Of course you'd have to take the Doppler effect into account as well.
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  #7  
Old 06-07-2011, 09:13 AM
Tree_UK
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Why doesn't luthier get involved in this, he claims it will take months to fix the sounds but you guys have got it pretty much sorted, come on Luthier get on board these guys deserve some credit and you could use their help right now.
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  #8  
Old 06-07-2011, 09:23 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Tree_UK View Post
Why doesn't luthier get involved in this, he claims it will take months to fix the sounds but you guys have got it pretty much sorted, come on Luthier get on board these guys deserve some credit and you could use their help right now.
It will take months to fix disappearing sound in MP. It has nothing to do wit how planes, guns sound.
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  #9  
Old 06-07-2011, 07:11 PM
tillobert tillobert is offline
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Hey jafa when do you release a first version of thi awesome XXXX??

Last edited by KG26_Alpha; 06-28-2011 at 09:05 AM.
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  #10  
Old 06-07-2011, 07:15 PM
skouras skouras is offline
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same question
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