Quote:
Originally Posted by 41Sqn_Stormcrow
When making the Spit2 available you're phrase should then read:
..i see great pilots here in the Spit2 being sloppy cuz they can as they what the 109's performance is like...they just need to do what they do and do it as they normally would..
The problem, what we currently have is that the Spit 2a is to the 109 what the 109 is to the Spit1a due to porked FM.
Both the 109 and the Spit1s are far too slow they say whereas the Spit 2a has correct speeds.
Also the Spit1a should have constant speed propeller and have 100 octane fuel.
The prop pitch of the 109 should work four times faster.
So whatever way you turn it you'll never get a correct match up.
My feeling is that if the Spit2a is put into missions with the porked FM right now it would make the Spit ruling the skies as it will outrun, outclimb, outdive and outturn everything else. And its guns aren't that bad.
I don't see a solution for this until we get corrected FM.
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That's pretty much my take on things as well, so i can't vote for any option because none of them is suitable for me.
I'm just practicing offline until we get the corrected FMs and if i decide to go online it will just be for testing purposes and getting used to the new multiplayer features. I don't care much for my kill to death ratio anyway, but as the FMs currently stand any kind of match-up would result in very predictable gameplay and this i do care about because it gets boring.
I don't think this is something that can be solved by a server's mission maker, all we can currently do is imbalance the situation to favor the other team and switch back periodically to keep everyone happy.