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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Mate its only that 1 server out of all the others i fly in that doesnt allow me to rejoin..seems a bit strange to me that it should be my connection..ive tested my connection many times and do not lose packets.. i have a 30mb connection here in the UK, one of the quickest available here and have no problems playing any other games online |
#2
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Also mate, youd have alot of players there then youd have none...
are you completely positive your not having issues with that map/server? and its just me thats bothered to make a note..after all you can just come out and go somewhere else if you cant get back in.. seems a bit strange that 1 min youve got 25-30 flyers in then you have this server Steam issue then you have alot of players back again....15-20 mins later you have none.. given the issues with MP with sound and all the other lil problems your having with Steam id say this isnt a problem my end...If it was im sure it would of shown itself before now and would show itself in any other server which it doesnt... just trying to get to the bottom of this thats all |
#3
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It must not be quick it must be reliable (to not loose packets). There are programs available to check for packet loss.
Repka 1 had the most players online for 2 days. That is why it is the only one you can not rejoin. Too much data to transfer = more chance to loose something. Get on Teamspeak or Ventrilo with your friends and ask them if they can join when you can not. After you loose connection try waiting 2 minutes before joining. Last edited by Ataros; 05-28-2011 at 07:05 AM. |
#4
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nvm i dont know what it is or how to rectify it..i hope its a bug and can be sorted..as i said before its ONLY that room, none of your others or on different servers..Syndicate server has had big numbers too and i dont have that Msg or connection problems trying to join so who knows... I know when Steam is about to do its thing so next time maybe ilo leave as opposed to getting kicked then try to rejoin 5-10 mins later see if that works |
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