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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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#1
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I agree about the levers.
I don't agree about the manual controls though, like the bomb-bay doors you mentioned, because it's already working as it should: the bomb bay doors work fine in the Ju88, you just have to map separate "open/close" commands and keep it pressed, because it was manually operated by the bombardier by turning a hand-crank. It works the same way the flaps works on the 109 ![]() |
#2
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#3
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Just invert correspondent axis for your controller (HOTAS, quadrant...) and play like in RL. ![]() Dont make sense change this in game, just for "gameplay". Sokol1 |
#4
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individual controller assignment page for each of the different planes
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#5
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Italian planes and british planes have Full Rich Mixture backwards. In the moment in CoD the controls works not the same for the same feature...... But saying 0% and than having FullRich , isnt very smart, is it ?? ![]() |
#6
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i am not questioning how something is working, it just should work the same way for all planes. OK, the digital "reading" of 0% for a Rich misxture, that is questionable ![]() |
#7
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I suggest making a controller profile for each plane or general type, that way you can reverse axes or use differnt switches/axes for different planes.
I currently have separate controllers for Spit+hurri/blenheim/ju87/ju88/bf110/bf109 Its a simple matter to select the profile in game (though I hope one day they make a function where you can assign a particular setup to a particular plane automatially) then you will have the correct controls for each plane and how you want them. |
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