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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #451  
Old 05-23-2011, 01:10 PM
Winger Winger is offline
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Quote:
Originally Posted by Sauf View Post
Ummmmm, isnt it in the post you quoted from? Or am I missing something?
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!

Winger
  #452  
Old 05-23-2011, 02:02 PM
lep1981 lep1981 is offline
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Hello guys,

Finally after a while I got the chance to play and test the new patch. and below are my views and issues:

First of all, my rig:

* intel i7 920 processor
* 3gb RAM
* ATI 4890 asus 1gb
* Windows 7 32bit

About the patch.

THE GOOD

Finally I can say I can fly over London with minor stuttering, however something's still there, which might be due to my video memory, but oh well, I was even able to make 3 loops going inside london bridge without crashing due to lag or stutters.

And so far.... that's it, that's the good from my limited testing time, which I consider to be VERY good.

THE BAD

* Again, every time I go into the plane edit screen or other edit & customization interface I get RELIGIOUSLY a crash to desktop, so in this case, stability went the wrong way for me.

* Can't play multiplayer at all, again, CTD as soon as the map screen opens to select your army.

* I appreciate the effort put into improving the UI, and the options in quick mission editor... but somehow I feel just as limited as before, we just can edit some new missions but playing with the numbers is still VERY limited to changing already existing stuff. Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ??? QMB shouldn't be capped or limited, the point of having it it's to experiment with all the options and content, even in the most drastic ways. We are lacking the ability to create a different scenario than the pre-established ones. Only available via full mission editor.

And for now in my case that's it... hopefully some of this issues will be sorted within a short time, specially everything related to the crash to desktop things on customization screens which in my case it's killing the whole thing.

Thank you all!

Cya later
  #453  
Old 05-23-2011, 04:05 PM
Rock_Doctor Rock_Doctor is offline
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Luthier,

I have joined this forum just to say thanks to you and the team for your efforts on this. I have read a lot of comments here - some positive, some very negative, so I thought I'd add some feedback myself.

As some background, I have been playing IL2 sims since Forgotten Battles came out. I bought it by chance, as I had not read any reviews, and was not familiar with the original IL2 sim. It was just on the shelf at the shop I was in, and I hadn't played a flight sim since US Navy Fighters, and no historical ones since Red Baron (1990) so I thought, "why not?". Best purchase ever. I loved it, even though my PC at the time was a little under-powered for it! I then bought the Aces Expansion Pack, and Pacific Fighters (which was particularly great for me as I was able to fly for my own country (Australia), which is a rare thing in these games!). These all kept me entertained for years - and that was just the offline play, as I never dared dip my toe into the multilayer arena (I would need to have a ribbon painted on my plane, as I would be a gift for any half-decent pilot ). I was also always impressed with the level of support and the patches released.

SO, I recently got a new system, and was sad to discover the older games had trouble on Win7 64bit, so I then started looking for a copy of 1946, which does run on Win7. A friend suggested I try looking on Steam (which I already had for other games), and then when looking for 1946, I discovered that Cliffs of Dover was just released. This was too almost good to be true!
Well, actually, it WAS too good to be true, because a quick check of reviews and forums quickly revealed the state the sim was in upon its release. This was very disappointing, but I figured I would keep an eye on it.

After finding my way to this forum, and seeing your interaction with more serious fans than myself, and the fact that patches were released so quickly, I decided that it was worth giving it a go - it wasn't THAT expensive, after all. Sure enough, it was slow on my system , especially if I set it to full "pretty" mode.

But I have to say that after swallowing my pride, and dropping back the video settings a bit, it is very playable and my learning curve is starting again. It is better for me after this latest patch too. (I have even acquired a new HOTAS system for it, and started playing with head tracking options).

Anyway, I know that was a bit of an essay, but I guess my point is that your support and passion for this sim is obvious. And while it may not (will not) make everyone happy, it has certainly been enough to get me onboard, and enjoying myself. And while I know it is not a perfect product at the moment, I know from past experience that this software will have a team of people constantly working on it over the coming months/years.

Keep it up!

Rock Doctor

Win7 Ultimate 64bit
i7 980x
8GB RAM
ATI 6870
60GB SSD OS disk
2TB data disk
running at 1920 x 1080
FacetrackNoIR
  #454  
Old 05-23-2011, 04:24 PM
stl stl is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
Thank you stl, first post and such a contribution!
send me your address and I will include you in my Xmas cards list
~S~
You're welcome

Quote:
Originally Posted by dougandtoni View Post
I think he means he gets a quarter of the frames in cockpit view that he gets in outside view. For example if he gets 100fps in outside view he only gets a quarter of 100 which is 25fps in cockpit view.
correct thats how I meant it (Sorry for bad english anyway)

Quote:
Originally Posted by Winger View Post
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!

Winger
It's the typical SLI-Flickering happening in many Games when Bits not working 100% correctly. Sometimes can be fixed finding better Bits or nvidia needs to fix it with their drivers.
But finding better Bits for DX10+ Games ain't that easy because there not many to choose from.

But you won't see the flickering anyway on a screenshot taken.

Last edited by stl; 05-23-2011 at 04:30 PM.
  #455  
Old 05-23-2011, 06:28 PM
41Sqn_Stormcrow
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Since introduction of this patch and still present with the hotfix is that during a single mission on the debriefing screen no gun stats are available any longer when the mission is run for the first time after game launch. After one run the gun stats are back.
  #456  
Old 05-23-2011, 07:01 PM
Zappatime Zappatime is offline
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Quote:
Originally Posted by lep1981 View Post





*Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ???

The Wellington isn't flyable is it, or have I missed something monumental?
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  #457  
Old 05-23-2011, 07:06 PM
Zappatime Zappatime is offline
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Quote:
Originally Posted by Frequent_Flyer View Post
Zappa,

I had the graphic " anomlies" . However, after I updated my Nvidia drivers (version released 4-18-11 ) the " anomlies " are gone.
Never had sound issues.
Intel i7 960 tray [ 3.2/8/4.8GT], 6GB -1600 Corsair, GTX 560Ti 2GB.
FF do you know what version no. driver that is, I'm beginning to suspect its a dodgy beta driver this one I'm on with now, looking at 3dGuru's forums, a lot of bugs in it so that may account for the bad fps over a prolonged period (reports of fps drops in other games) and more likely it may be the cause of the rectanglar grey sea strips, I may roll it back to what I suspect is the one youre on now, version 270.61 which I grabbed on 19/4/11.

The sound issues may also be caused by this driver package as it installs an nvidia HD audio driver - new to their driver package afaik (I think for the actual Fermi cards like the GTX480 that can output audio through the hdmi as they have n+1 sound incorporated on the card, if I'm correct about this), again Guru3d forums were reporting sound issues caused by this driver, the thing to do is, apparently, to delete it from add/remove programs then restart and let windows see it and install a generic HD audio driver which you can turn off in control panel settings.
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Last edited by Zappatime; 05-23-2011 at 07:13 PM.
  #458  
Old 05-23-2011, 08:04 PM
pupaxx pupaxx is offline
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Default 14413 vs 15540 test

Some test here
http://forum.1cpublishing.eu/showthread.php?t=23218

hope this helps.
Ciao
  #459  
Old 05-23-2011, 08:06 PM
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Frequent_Flyer Frequent_Flyer is offline
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Zappa,

Nvidia Driver version 270.61
  #460  
Old 05-23-2011, 08:23 PM
lep1981 lep1981 is offline
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Quote:
Originally Posted by Zappatime View Post
The Wellington isn't flyable is it, or have I missed something monumental?
Hmmm that might explain it
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