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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #281  
Old 05-19-2011, 05:16 PM
Bpdslayer Bpdslayer is offline
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I am very pleased with this patch, on full screen mode I am getting about 30 fps flying low over london with no stuttering and much more fluid rendering. And little screen tearing. AA (2x) seems to be working for me. I run the game at high for most setting except building detail which i set to medium. My resolution is 2560x1600 on 30 inch display. On smaller multiplayer map i was getting about 40-60 fps. I'm running SLI and havent disabled this. I can imagine the fps should become really good once the SLI becomes functional with the next nvidia patch.

A funny bug i had was while playing multiplayer, sound suddenly crackled and disappeared.

Pleased to annouce i got my first 2 kills on multiplayer as well while flying my 109 It was on aero quake server hehe.

Thanks Luthier and gang for the great work in producing this patch. I'm pretty much satisfied with the performance rite now. So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.
  #282  
Old 05-19-2011, 05:17 PM
Bpdslayer Bpdslayer is offline
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i meant less screen tearing
  #283  
Old 05-19-2011, 05:19 PM
anavas44 anavas44 is offline
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Quote:
Originally Posted by Bpdslayer View Post
i meant less screen tearing
Check the VSYNC option under video options
  #284  
Old 05-19-2011, 05:24 PM
Rattlehead Rattlehead is offline
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I did not install any of the beta patches, so this is a straight up comparison between patch 1.00.1401 and this one.

General settings: 1900x1080, 2xAA, V-sync off, full screen mode on.

Positives

*Flying solo, the performance flying over London is GREATLY improved for me. Before, at rooftop level, I was getting between 12-15 fps with a fair amount of stutter.
Now, it's closer to 18-30 fps, with basically zero stutter. The stutter is so rare that it's basically gone. It is much smoother overall.
This is much better.
Over Caen, it is much the same...better fps and stutter almost nil.

*The 2D map is an improvement over the old one.

*The Hurricane now has a mirror.

Negatives

*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.

*Comms not working. (Not sure if it was supposed to be with this patch)

*Game performance over industrial areas is still very poor.

Black Death Track (All settings on 'high' for uniformity)

Patch 1.00.1401

Min=1 Avg=32 Max=88

Now

Min=0 Avg=26 Max=71

This test was inconclusive as the track kept playing in widescreen mode with the new patch. Not sure why.

Overall imppressions

Performance over cities is much better...stutter is much reduced and fps is sometimes double in my case. THANK YOU.
With a decent quad core I'm sure performance will be better still...

The lack of proper AA is something of a sore point. I will try force AA through the drivers and see if it works.

Comms...please gentlemen, this is really something we need urgently.

Thank you for the patch...I still can't believe the huge difference flying over London.

Last edited by Rattlehead; 05-19-2011 at 05:27 PM.
  #285  
Old 05-19-2011, 05:29 PM
Kankkis Kankkis is offline
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Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.
  #286  
Old 05-19-2011, 05:30 PM
Dano Dano is offline
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Quote:
Originally Posted by Fjordmonkey View Post
Since patching is controlled in Steam: not very likely. I'd expect a hotfix sooner than a rollback.
A hotfix can be a rollback.
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  #287  
Old 05-19-2011, 05:34 PM
Gollum Gollum is offline
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Quote:
Originally Posted by Bpdslayer View Post
So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.
Better not.. This last patch completely cut my FPS in half and introduced stutters and graphics glitches that I haven't had since day one. Had 60 FPS + constant with no problems whatsoever since release before this nightmare. FPS is now 30 to 40 with stutters, major graphics glitches.
  #288  
Old 05-19-2011, 05:34 PM
RE77ACTION RE77ACTION is offline
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Quote:
Originally Posted by Hellbender View Post
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.
Pitch control is realistic now and corresponds to pitch control in the cockpit. Besides, you can now adjust pitch on the sound and don't have to look at the percentage setting. It's better this way in more than one way!

Last edited by RE77ACTION; 05-19-2011 at 05:39 PM.
  #289  
Old 05-19-2011, 05:35 PM
jf1981 jf1981 is offline
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Still two quite annoying issues :

- Josystick control is a bit laggy and late
- Head view is too a bit laggy and too slow

Anything else running quite well
  #290  
Old 05-19-2011, 05:35 PM
Ali Fish
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ive been generaly quite happy with it lately and before this latest patch, my experiences now are that the annoying stuttering is back. and i feel its attributed to something scenery related and the full screen thing. turning back on the Aero did help somewhat i "THINK". and choosing native rez 1920 (16:9) was better than 1680 (16:10). dogfighting with the same amount of aircraft over france was much much smoother. Also im having a Launcher crashes ,freezing everything sometimes my mouse too. And i mean no disrespect but over land its like it was on DAY 1but a bit better. i didnt dare try over london. not to enjoyable all round. bit of a step backwards imo. but on the positive the new lighting effects are actually spot on. love its looks !

unrelated but i get these framerate increases when i turn these off. but it does not add to the smoothness you might think 17 fps might give. so its unrelated imo.

mirrors cost me 7 fps.
SSAO costs me 10 fps.

i7 950@3.07g(no OC) GTX 280 (latest beta drivers), 3 g ram.

Last edited by Ali Fish; 05-19-2011 at 05:38 PM.
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