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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Pseudo full screen is selectable in Video Options. There's the Full Screen drop down with On, Pseudo and Off selected. Please make sure it isn't Pseudo. You really shouldn't be having framerate issues with your machine. Double-check just in case that your Crossfire is indeed OFF - or try turning it ON instead - check to make sure Anti-Epilepsy is turned off in Video Options - and if you've previously disabled Desktop Composition for the exe, please enable it back since it now leads to DEcreased performance with the True Full Screen. Should have noted that last part in the readme. |
#2
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Full screen was on. Crossfire is off because cables are not installed (cant turn it on without it). Anti E was off. I did not however mess with the desktop Comp. I may have turned it off in the past. Can someone please remind me how to adjust this again? Also, would this have an effect on the AA? It was horrible when we were flying? wings disapearing and reapearing from a distance? I'll give it a shot Luthier. Appologies for the anger. Just want to see steps in the right direction instead of reverse and my have acted premature due to past history of patches. Last edited by Gollum; 05-19-2011 at 01:32 AM. |
#3
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Regarding Aero, here are the steps: 1. Brose to the main install flder for Cliffs of Dover. By default it is (Program Files)\Steam\steamapps\common\il-2 sturmovik cliffs of dover where (Program Files) is the actual physical location that can vary for your individual machine. 2. Find a file called Launcher.exe in the folder (it may simply be Launcher, if you have disabled the display of file extensions in Windows) 3. Right-click the file and select Properties. 4. Select the Compatibility tab in the window that appears. 5. Make sure "Disable desktop composition" checkbox in the Compatiblity tab is UNchecked and press OK. No worries. You are right to be angry if the game is failing to meet your expectations. Thanks for actually sticking with us through all this. We're working very hard to get there. |
#4
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I made a short video to show what I reported about the pp working as intended in my system.
Forget the first seconds of the video, while the aircraft is satbilizing after starting the mission. Watch from second 13. Hopefully you can find why it doesnt work for others ANALOGUE AXIS BEING USED
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Last edited by SG1_Lud; 05-19-2011 at 01:40 AM. |
#5
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It needs to work with both methods Both axis and or push key, though push key in the case of the DB601 system makes more sense imo. To replicate the actual DB601 switch mechanisation any axis assignment would need to be a Spring loaded or return to centre axis would it not ?
Last edited by IvanK; 05-19-2011 at 01:59 AM. |
#6
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Sure it does, i just think i wouldn't use an axis if i need to recenter it to keep the pitch steady.
Unless you mean that they tried to make the same control function work as a return-to-center function when using keypresses and as an analog slider when using, well, a slider ( ![]() |
#7
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#8
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Radio still not working!!!
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#9
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Except .... Pushing UP ("Grober") should increase RPM, with Clock indicator increasing (Clockwise) Pushing DOWN ("Kleiner") should decrease RPM with Clock indicator decreasing (Anti Clockwise) Both Push key and axis assignment needs to be available to cater for all users. |
#10
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The game is noticeably smoother now. Even when I load a mission with lots of planes over London, my framerate varies from 25 to 35 fps but it feels like it's running faster, because it's smoother. Nice job.
I noticed the bombs in the Black Death track no longer bounce like superballs. ![]() A track that I saved a couple days ago now looks very strange. The wide field of view setting has magically increased to an unknown value over 90 degrees, so the picture is distorted around the edges. I still have the ATI 6k series issues. Ugly blue lines on the horizon, flickering shadows, occasional stripes of land in the ocean and vice versa, no anti-aliasing. |
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