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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-19-2011, 12:56 AM
utu utu is offline
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Crashes all the time, the stuttering is worse now on the land. It's impossible to change the video settings, just two times I got setting maxed out and it was a good flying on the cities; tried to set low trees, but they disappear completely.
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  #2  
Old 05-19-2011, 12:57 AM
luthier luthier is offline
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Quote:
Originally Posted by Helrza View Post
i think i might have the 1st, 109 prop pitch doesnt seem to hold where i want it anymore. open it up, it drops straight off. Bug? or is there a new way to keep it open/up.
This is unintended. Someone is getting murdered tomorrow morning, hot fix is coming right up.

For now please unbind the prop pitch from an axis and bind it to a pushkey, which is not all that unrealistic. Sorry about that!

Quote:
Originally Posted by Dave3317 View Post
Radio/comms still not working grrrrr. Wheel noise bug still present too.
Right. Not mentioned in the readme - we would have noted something as major as reworked radio orders. The new AI programmer is hard at work on it. We actually cut out a bunch of changes he made at the last minute because we discovered a small problem with subtitles, but there's some cool stuff there with target selection and identification, as well as much more lifelike simulation of combat fatigue, stress and panic.

He did that to get into our AI code better, and the orders are his current big project. Sorry, it'll take a little bit longer.

Quote:
Originally Posted by Dano View Post
Significant performance hit, went from an average 53fps to 44fps in Black death along with significantly more stutter, yes I deleted the cache, in fact I deleted the entire 1c softclub folder to make sure and reverted back to pre-beta before the patch came down.
Yikes. Are you running with full screen ON? Not pseudo?

What exactly do you mean by stutter? Random hiccups? Connected to any events? Constant tiny freeze-ups?

Quote:
Originally Posted by ScottishMartialArts View Post
Still crashing and performance is still pretty bad.
It shouldn't be crashing. Can you please enable logging for your game
(conf.ini - log=1 - logkeep=1)
and send some crash logs over to luthier1@gmail.com?
This goes for anyone who experiences crashes.

Quote:
Originally Posted by ScottishMartialArts View Post
All the bugs that have been bothering me -- i.e. no tracers in the spits, black lines on the terrain, etc. -- are still there.
No tracers in the Spit is a feature, a realistic historical loadout. You can change it by manually loading tracers into your plane in Plane Options.

Black lines I thought were fixed, none of us have seen them in a while. Can you please take a few screenshots and send it over to the same address with your conf.ini? Perhaps verify integrity of the game cache in steam as well?

Quote:
Originally Posted by Gollum View Post
My game used to work and run perfectly
What are your system specs?

Quote:
Originally Posted by utu View Post
Crashes all the time, the stuttering is worse now on the land. It's impossible to change the video settings, just two times I got setting maxed out and it was a good flying on the cities; tried to set low trees, but they disappear completely.
Could you please enable logging as above and send us your crash logs?
  #3  
Old 05-19-2011, 01:07 AM
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Herbs107 Herbs107 is offline
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Certainly cant complain about the post patch support..
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  #4  
Old 05-19-2011, 01:07 AM
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SG1_Lud SG1_Lud is offline
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Tested de 109 for half an hour. I flow a mission that I use to flow, just for the sake of compare. (German Attack Column)

The sim is smooth. The 109 flies very well, I could get her to 7500 m no problems with correct CEM.

The pp is no problem for me, works like intended. And I didn't even change the config I had before: mapped to an analogue axis it worls well.... go figure

I let steam revert game to previous patch before let it installing this one.

Some observations:

* The visuals have improved, I see more clear the horizon now
* Nice effect of the aircraft sinking slowly in the water when crash landed into it

good good

On the negative side I saw a burning plane in the middle of the air (static). Before this patch also happened.

Good night and thanks Luthier for this last answer and consideration...

Cheers
  #5  
Old 05-19-2011, 01:11 AM
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SG1_Lud SG1_Lud is offline
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Sorry I forgot to say:

* AA working nice
* Full screen working nice (and I use ATI)
* vsync working.

The IQ is more than satisfying for me now.
  #6  
Old 05-19-2011, 01:40 AM
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JumpingHubert JumpingHubert is offline
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Quote:
Originally Posted by cheyennepilot View Post
Sorry I forgot to say:

* AA working nice
* Full screen working nice (and I use ATI)
* vsync working.

The IQ is more than satisfying for me now.
do you see a difference between 2xAA and 8xAA ingame?
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  #7  
Old 05-19-2011, 01:50 AM
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Quote:
Originally Posted by JumpingHubert View Post
do you see a difference between 2xAA and 8xAA ingame?
To answer precisely that I need some time tomorrow to make tests. All I can tell you is that I am overriding app setting with CCC settings, and the IQ for me is good.
  #8  
Old 05-19-2011, 01:55 AM
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made a small test with 2xAA and 8xAA. No difference in external view to plane. Tried all combinatons of nvidia control panel settings, newest driver...nothing changed related to AA since release of the game (for me).
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  #9  
Old 05-19-2011, 02:22 AM
Stealth_Eagle Stealth_Eagle is offline
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Luthier, Oleg, and the rest of the team, I thank you greatly for all your massive dedication to this game. You work harder and with less resources then most other game genres. I am presently in the US, waiting patiently for the release for extreme lengths of time. I will be patient as before and I understand why you will not release it to the US market yet. Most people will ask me that why don't I just buy from justflight. The reason is I already pre-ordered via Steam. I also have recently upgraded my PC to 8 gigs of ram, Nivdia 480, and some other quite essential upgrades like 64 bit Windows 7. I plan to purchase TrackIR in the near future for this game as well as others. I will remain patient until the release occurs and take it and fly in it with great joy and satisfaction.

Most people are complaining heavily about how the release version initially turned out. Fact is, the very first IL-2 was much more glitched than this when it originally came out so I don't like their complaining. Yes I have been in this series since the beginning but something quite funny occurred to me. I have only begun recently to read the forums and I didn't know 4.09 was out till the November of last year. I was surprised to discover that there was continual work still going on in IL-2 patches. Once 4.10 came out, I finally wanted to play online which somehow I found out how to and now I regularly partake in online matches. The game has gone incredible far from where it started to where it is now.

IL-2 has always been my favorite game due to limitless possibilities. I have and will always fly mod free to enjoy the unaltered game you have created. I will always be a fan of IL-2, no matter how much it has changed and now I wait patiently as I have been for other releases for the release of IL-2 Cliffs of Dover. My one and onlyrequest is that you no longer delay the impending release of this majestic game.

Until the release, I will wait patiently as I can be.
Best regards,
Eagle
  #10  
Old 05-19-2011, 01:10 AM
Gollum Gollum is offline
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Quote:
Originally Posted by luthier View Post
This is unintended. Someone is getting murdered tomorrow morning, hot fix is coming right up.

For now please unbind the prop pitch from an axis and bind it to a pushkey, which is not all that unrealistic. Sorry about that!



Right. Not mentioned in the readme - we would have noted something as major as reworked radio orders. The new AI programmer is hard at work on it. We actually cut out a bunch of changes he made at the last minute because we discovered a small problem with subtitles, but there's some cool stuff there with target selection and identification, as well as much more lifelike simulation of combat fatigue, stress and panic.

He did that to get into our AI code better, and the orders are his current big project. Sorry, it'll take a little bit longer.



Yikes. Are you running with full screen ON? Not pseudo?

What exactly do you mean by stutter? Random hiccups? Connected to any events? Constant tiny freeze-ups?



It shouldn't be crashing. Can you please enable logging for your game
(conf.ini - log=1 - logkeep=1)
and send some crash logs over to luthier1@gmail.com?
This goes for anyone who experiences crashes.



No tracers in the Spit is a feature, a realistic historical loadout. You can change it by manually loading tracers into your plane in Plane Options.

Black lines I thought were fixed, none of us have seen them in a while. Can you please take a few screenshots and send it over to the same address with your conf.ini? Perhaps verify integrity of the game cache in steam as well?



What are your system specs?



Could you please enable logging as above and send us your crash logs?
Asus P8P67 Motherboard
I7 Processor 3.4 GH not overclocked yet
2X ASUS 6950 (not linked yet) waiting for game to support it properly
2 solid state hard drives raided (game installed here)
1 terrabite hard drive (nothing on it yet)
8 gigs ripjawx ddr3 ram
mega cooling heat sink to overclock processer when required.
OH, and windows 7 ultimate

Need anything else?
I did not attempt to try psuedo full screen since I did not see an option to enable or disable it. before this patch my game ran flawless (based on performance alone ( FPS, Stuttering, ect..)

PS. Thaought I had ATI card but does not say so on the box. Are the cards mentioned above ATI? I think so right?

Last edited by Gollum; 05-19-2011 at 01:15 AM.
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