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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-18-2011, 10:52 AM
Kankkis Kankkis is offline
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How you feel, is next patch beta or official from Steam?

Beta is my bet.
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  #2  
Old 05-18-2011, 11:36 AM
RE77ACTION RE77ACTION is offline
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Quote:
Originally Posted by Kankkis View Post
How you feel, is next patch beta or official from Steam?

Beta is my bet.
I think that current beta will be officialiced with the necessary tweaks. This is the only satisfactory solution when the USA gets the game. Not everybody will try the beta. However, I'm happy to test new beta patches. If they don't work for me, I will roll back.

@Tvrdi: Sorry for my assumption you where talking about color although color is made up of hue, saturation and brightness. So far I read many complaints about the color, but it isn't too bad. The colors in the Youtube video wouldn't be correct for this region (even after the hottest summer ever). The video looks more like what you should expect in Russia with a land climate.

The only complain I would have is that not all acres look to be in the same season (some look summer, some look spring). And the only wish I have is that they make a landscape texture for each season and set the suns path and temperatures accordingly. That would be nice and it wouldn't take extra resources (except disk space) of the system.
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Old 05-18-2011, 11:58 AM
Skoshi Tiger Skoshi Tiger is offline
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The developers of every sim use programming tricks to get a desired result. These tricks are acceptable to some people and are not acceptable to others.

I don't mind the trees in COD but I really don't like the ones in ROF. ROF is a really good sim, I own it and fly it and have brought a lot of add on planes. But I do not like the way the trees turn around to look at you as you fly past.



I guess they use this trick to keep acceptable frame rate but for me this is an imersion killer and one of the reasons I don't fly down low in ROF.

Cheers!

PS I'm not trying to bash ROF (like I said I enjoy flying the sim) just highlight that no sim is perfect and that people have different opinions on what is acceptable.

Last edited by Skoshi Tiger; 05-18-2011 at 12:01 PM.
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  #4  
Old 05-18-2011, 12:03 PM
Ivan Fooker Ivan Fooker is offline
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What is the prob with those trees?
Everything is better than Il2 Layer trees in woods.
We cant expect neither in RoF or Cod trees like in ArmA2 or Crysis of course.
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Old 05-18-2011, 12:13 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by Ivan Fooker View Post
What is the prob with those trees?
Everything is better than Il2 Layer trees in woods.
We cant expect neither in RoF or Cod trees like in ArmA2 or Crysis of course.
look carefully, they spin around to face you as you go past.
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  #6  
Old 05-18-2011, 12:21 PM
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addman addman is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
look carefully, they spin around to face you as you go past.
Those trees are kinda eerie.
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Old 05-18-2011, 12:26 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by addman View Post
Those trees are kinda eerie.
Thank God! Some one else can see it! I thought it was just me! Just like when ever I enter a room with a fish tank all the gold fish turn and stare.......



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Old 05-18-2011, 12:28 PM
RE77ACTION RE77ACTION is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
look carefully, they spin around to face you as you go past.
Don't forget this game has to draw tens of thousands of trees in one view at some moments.
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  #9  
Old 05-18-2011, 12:40 PM
RE77ACTION RE77ACTION is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
look carefully, they spin around to face you as you go past.
I've just tested it. But I see nice 3D trees which I can fly around. Branches of a tree will move in front of each other when going around it.
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Old 05-18-2011, 12:54 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by RE77ACTION View Post
I've just tested it. But I see nice 3D trees which I can fly around. Branches of a tree will move in front of each other when going around it.
If it was true 3D you should be able to travel 360 degrees around it from all angles.




Like I said in my post, this was probably implemented this way to improve framerates and acceptable (even not noticable) for some people. For me it's an immersion killer. ( I'm hopeless at shooting things in the air and prefer if my targets are stationary on the ground )

Sorry for digressing from topic.

Cheers

Last edited by Skoshi Tiger; 05-18-2011 at 01:06 PM.
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