Okay. I think I've got a handle on how to create and manipulate "MissionMarkers" aka Front Markers in a script. I've attached a simple,
commented example. Shoot down the bomber in front of you and the southwest airfield's front marker changes to blue.
Quote:
Originally Posted by Ataros
Can someone program a small 3 airfields battle based on it? Say a middle airfield becomes red or blue based on which tanks remain alive after taking the airfield. Then spawn new groups of tanks in say 20 minutes for a new round.
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I'm confident that if you gave me a mission with an appropriate trigger, I could move and change front markers, but I don't have much experience with the FMB. I've only created single player missions thus far. I don't know how to create an airfield where multiple players can choose an aircraft and spawn at, and I certainly don't know how to change who can spawn at an airfield in a script. Does the code you posted do this? I see mention of "BirthPlaces" in the script, but I don't see any "BirthPlaces" in the FMB.
Do you have a link to a tutorial on how to create multiplayer missions?