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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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![]() Full screen is also causing the gui buttons to not work.. exit, change side etc etc. |
#2
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SLI not working here - strange graphical glitches (as other reported above ie sea showing where it should be ground) - same problem as others exiting nultiplayer games, and odd tearing - a bit of a depressing step backwards I'm afraid - but keep going - I can report the 109 clod-hopping is gone - and when I was online game was smooth - but no way this patch can be released as is imho.
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#3
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Suffering alot of the problem described above. Land texture bars jutting out into the channel, fullscreen doesn't seem to do me much good, FPS drop alround, all my controls reset again. Getting a bit dull now..
Oh and still no wingman controls?? Is this ever going to get done. Why bother doing any of the other stuff if you can not issue orders to your wingman? Cheers for the mirror to watch him stuff it into the deck as I land though, really useful.. ![]() I hope the you manage to sort the comms out, and now multiplayer isn't playable there's not much point/fun in loading up the game unless reassigning controls is fun.. Thanks though, I do not envy the job you have to get this thing working as you would like 965 BE 3.4 6970 1gb 8gb ddr3 1600 Win 7 64 |
#4
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No Anti-aliasing - shadows still shimmering/flickering like crazy - no real FPS improvement.
not really good, honestly. |
#5
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Runs quite fine here. E8400 Core2 Duo 3 GHz 6 GB PC800 Nvidia 8800GT 512 MB
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#6
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also, @raggz: I'm with you. That's one of my personal game-breaking issues as well and my belief that radio commands are not even implemented yet gains more and more 'steam'... |
#7
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Thanks 1C
No appreciable change in FPS (true full screen), which (this end) was pretty good to begin with) whilst buildings pop-ups seems smoother its still stuttery (though not as much) whilst loading them. I tested in QMB. Still present is the odd terrain pop The second run through the same QMB mission is smoother again. QMB doesn't reflect plane customisations (weathering/ skin/ tail #/ loadout/ etc) when playing. exiting the sim has a drop back to last run QMB mission at the time of exiting that, before desktop proper appears. does nVidia profile maker work yet?
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 05-05-2011 at 12:42 AM. |
#8
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NEWBETA - 1.00.14413 - Wed May 4th - New Fullscreen ProcessAffinityMask = 15 (no changes from last test)
Frames, Time (ms), Min, Max, Avg 18:17 9121, 212377, 0, 107, 42.947 18:26 9214, 212713, 17, 104, 43.317 18:34 9156, 212499, 0, 104, 43.087 18:38 9194, 213073, 15, 103, 43.150 18:46 9048, 213145, 16, 101, 42.450 ProcessAffinityMask = OFF - Fullscreen = On 19:08 9431, 212955, 17, 107, 44.286 19:23 9286, 212732, 17, 104, 43.651 19:29 9258, 213519, 17, 101, 43.359 19:35 9246, 212701, 18, 103, 43.469 19:42 9162, 212647, 18, 101, 43.085 From these benchmarks I just did - I'd suggest checking the status of the 'ProcessAffinity Mask=' setting in your conf.ini file located in the /1C SoftClub path. If your having stutter/pausing issues with multi-core CPU - then disable it by putting a ';' symbol in front of the ProcessAffinityMask parameter and save the file. See if that helps, if you so inclined. These are the best FPS I've gotten ever. Best in terms of Max FPS - Min FPS and absence of pausing or severe stuttering. I had to ProcessAffinityMask must be disabled on my system to really see the improvement. Anyway, I thought I'd post this info as it made a lot of difference and thought it might be of help to someone - I'll restest to affirm. S! Gunny
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Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV EVGA 3072MB VRAM GTX 580 16GB RAM - Windows 7/64 Warthog and U2Nxt Cougar under t.a.r.g.e.t |
#9
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#10
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My frame rates are up, I was averaging 30 low over London flying the Tiger Moth, but more importantly it was very smooth.
I then flew south to the newly added RAF Westhampnett. Flying at 2500 ft. running 1900 rpm and indicating 85 mph I was getting 55 to 60 fps looking around the country side from in cockpit, and when I would look down at the instruments (with TIR 4), the frames dipped to 47. Total flight time including sightseeing in London was just over 56 minutes. Intel Core 2 Duo E8500 @ 3.42ghz Win7 64bit EVGA Nvidia 570 Superclocked 6 gigs DDR2.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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