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#1
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no...............the fewest note it
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
#2
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i can't believe it
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#3
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There was a recent article on THG about the application of AA in modern games, and it’s a bit more complicated than used to be the case. Apparently, in some cases AA cannot be applied to certain shader effects (the article was typically long-winded and involved), and they examined various AA modes in a number of games using both Ati and nVidia cards – some modes had no effect in some games, others were more successful.
It may be the case that current drivers are not employing the process effectively enough to be noticeable. I haven’t tried ‘super sampling’ yet, which results in a huge fps drop in other games I’ve tried, along with a very obvious ‘smoothing’ of everything. It definitely doesn’t work as well as it does in Rof, for example, but maybe future drivers will have better results
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#4
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i am not fanatic AA-Junkie who use 32AA or other useless "improvements" in image quality. But in a flightsim low AA ruins all the nice graphics of COD and destroy immersion for me. Lets hope someone will find a solution in the next months.....
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
#5
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Following up on another thread I am doing some tests with the following utility:
Quote: Originally Posted by Jotaele View Post if you wanna try ... http://www.tommti-systems.de/start.html ToMMTi-Systems SSAA-Tool v1.0 Now I'm not sure if I managed to get it working but it would be nice if more people could test it. What I did is add both Steam.Exe and Launcher.Exe to the games.txt file of the application, run it, then changed the resolution in the conf.ini of CoD (the one in the documents folder-> 1C softclub etc.) to double the max resolution my monitor supports (since my monitor supports 1360x768 I turned it to 2720 x 1536, testing now with 4x resolution). Now when I started the game I noticed a problem, it did catch the high res at the startup logo but the menu and subsequent items would revert to default. My solution has been to just keep the conf.ini file open in notepad so it can't be overwritten by the game but to be honest I'm not sure if that is how it works. Now running the Black Death track I did notice it looked higher res but my eyes could be deceiving me, fps certainly did drop though. P.S. Be careful when using this utility, for me it messed up the placement of my on screen gauges and didn't revert them back after, also the Tiger Moth suddenly turned grey amongst some other small graphic bugs. So use at your own risk! I made one test screenie but have no real other good screens of before to compare it to ![]() ![]() So yeah, if you're feeling like experimenting you could try it out, also note the nice three blue lines along the horizon. Yay for having a Radeon hd6970 ![]() And another: ![]() Last edited by W0ef; 05-02-2011 at 07:50 PM. |
#6
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anyone get it work
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#7
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On my 6970 it works if I set AA to "use applicaton settings" and "edge detect" in the CCC,
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#8
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what about Nvidia users
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#9
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AA clearly works for me. Geforce GTX 285 w/latest WHQL drivers...
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#10
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Nice screen.
I have my AA set to Override and Standard, gives me better results then edge-detect personally, then I use that proggie as well which has been linked above and it does seem to help for me but it might be wishful thinking ![]() |
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