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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Even if for now it's just a positives/negatives format. I just think at the moment that it makes for difficult reading...usually not info about what is actually wrong or right is given. I'm also keen on one of the benchmarks being used, whichever one it is, is something people can decide on. At least the devs will have a better idea about performance that way. |
#2
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Good idea. Also, system specs are obviously necessary. Using a single benchmark would cut down on the variables. Maybe one of the devs could propose a format that would make it easier for them to assess.
I also don’t think it’s very helpful to list additional features someone would like to see in a post specifically addressing findings with a beta patch (keep it on topic).
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#3
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I would like tzo link you to my opened thread "Bug Ticket System".
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#4
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#5
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Ivan, that seems to be a very good system for bug tracking, but in this case it may attract a lot of posts that don’t relate specifically to the beta tests. I think it would be a good system to implement in an additional (sticky) post, but for purpose of assessing a beta patch, what Rattlehead proposed with the inclusion of hardware specs, and possibly gfx driver version, would provide a quick overview for the devs to peruse.
What do others think?
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#6
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I guess u misunderstood me.
That kind of system is a complete own php website/modul. I dont wanna collect anything in a thread. Furthermore sorry for hijacking your post. Of course my intention was just to canalize same opinions. Presentring our info better would fit fantastic in a ticket system, as u also post your HW spec,evidence for your bug (screeshot e.g.) and patch ID. |
#7
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Hmm
What you need to do is test your pc's outside of CoD environment to set a standard. This way non CoD related PC problems could be identified as due to the complex difference between everyone's systems, some common ground could be found in the hardware specifications be it over-clocked or normal. Otherwise it will be a waste of time trying to be too precise in identifying CoD errors. Finding a software program to use as a "control" shouldn't be too hard ![]() Once the control software has been run then CoD test can be reported. . Last edited by KG26_Alpha; 04-28-2011 at 02:20 PM. |
#8
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As it happens, as each new patch comes out, I've kept all in-game video settings on max deliberately, even though my set-up doesn't really cope too well. Also when new features such as V-synch and the shader one ( I forget the acronym) are added, I've switched them on, so I get an idea of how my set-up copes 'maxed out'. I've done this in the hope that the results I've posted aren't too confused by personalised settings. If we all did this, together with fraps benchmark analysis of 'The Black Death' track and a system spec plus card settings summary, things might get more meaningful. We could also standardise the card settings by using the 'basic' 3D in ccc set to 'balanced' or whatever the Nvidia version is. If we use that approach together with Alpha's system analysis idea, would we be getting somewhere? ![]() i7860@2.8ghz, 6 gig ddr3, ati 5770 Last edited by ATAG_Dutch; 04-28-2011 at 04:02 PM. |
#9
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So what about something like this: *Positive feedback ... *Negative feedback ... *Results of the black death track (all settings to high or if you prefer, very high***) ... *System specs (and driver version of video card) *Card settings set to to default in Nvidia control panel or Catalyst Control Centre. ***Our screen resolutions should be added as well. Should we give it a try tomorrow? |
#10
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OK, here goes,
Positive feedback Much smoother overall, higher fps, less stuttering. V-Synch now eliminates screen tearing. Nice to see Hurri now has a mirror. Negative feedback External sounds disappear online and are sometimes, but not always, out of synch in Black Death track. Most obviously when the 110 collides with the Hurri. Would prefer mirrors to be off by default until they actually work. Black Death Benchmark Frames, Time, Min, Max, Avg 3345, 218640, 3, 36, 15.299 ATI Driver version 8.821.0.0 CCC version 2011.0126.1749.31909 Basic 3d Settings set to 'Balanced', ATI overdrive off. Aero off, in-game AA off, all other settings Very High, epi filter off, v-synch and SSAO on. i7 860 @ 2.8ghz, 6 gig DDR3 RAM, ATI 5770 @ 850/1200 mhz, 1920 x 1080, 60hz scr. res. I don't have any system analysis software as yet, but would welcome any suggestions. Also any comments on the format above. ![]() Incidentally, going to advanced CCC settings and changing all application controlled settings to 2x, tessalation off, everything else 2x, high performance or off, enabling overdrive and increasing clock speeds by 5mhz, resulted in an average fps increase in 'the black death' of only 3 fps, with no change to the min and max. Hmmmm................ Last edited by ATAG_Dutch; 04-29-2011 at 09:07 AM. |
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