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Controls threads Everything about controls in CoD

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  #1  
Old 04-26-2011, 02:38 AM
frenchfly frenchfly is offline
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Default My Force Feedback files

Thought I would share my FFB files with those who wish to try them. I replaced the punch/kick effect we get on the runway to something that feels more like uneven ground. I also changed the center spring to have more forces on the elevator than the ailerons, also toned down all of the shake, machineguns and cannons to something more acceptable to me.

Just back-up your originals and replace with these. Feel free to mix and match with the originals if you prefer some of those.

http://airwarfare.com/sow/index.php/.../116-ffb-files

F

Last edited by frenchfly; 09-27-2012 at 06:37 PM.
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  #2  
Old 04-26-2011, 07:07 AM
adonys adonys is offline
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What program you've used to set up your FF forces, please?
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  #3  
Old 04-26-2011, 07:21 AM
Letum Letum is offline
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Quote:
Originally Posted by adonys View Post
What program you've used to set up your FF forces, please?
I'm guessing the directX SDK for FFE files.
You should find a copy with a bit of googling.
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  #4  
Old 04-26-2011, 08:09 AM
adonys adonys is offline
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the whole DX SDK? or something just made specific for the FF effects?
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  #5  
Old 04-26-2011, 08:29 AM
pupo162 pupo162 is offline
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HEY!! good job! liked it more than the original

Just machine guns and cannon still shake the hell out of my plane to much.
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  #6  
Old 04-26-2011, 08:45 AM
Blue Scorpion Blue Scorpion is offline
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The program is called fedit.exe, it has not been included with the sdk since 2004 and the release of DX 8, and it can be a little hard to get hold of now. Not many developers still use it, as it is a little restrictive in the effects it can produce; most now write procedural routines that allow a constantly changing stream of ffb data, rather than stringing canned effects together.

Was a little disappointed to see it still being used here as it was in IL2, but cannot really complain as its better than no ffb at all.
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  #7  
Old 04-26-2011, 11:32 AM
CharveL CharveL is offline
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Dunno about canned. Wind/engine buffeting seems to match exactly the visual cues in varying degrees. I'm pretty happy with what's provided for the most part, even gun shake is toned down slot from stock Il2, and centre spring force varies with speed and stability.

Still there's always room for improvement so I might just check some of these out. Thanks!
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  #8  
Old 04-26-2011, 12:38 PM
kingpinda kingpinda is offline
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Hi great job thanks. Havent tried it yet but i have a question.

With my G940 is it possible when using these files to increase or decrease the "total strength of effects"? The top option in the profiler. Don't know if this is what its called. For some reason my profiler changed to dutch.
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  #9  
Old 04-26-2011, 12:41 PM
frenchfly frenchfly is offline
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Yes you can increase the force effects at the top of the profiler up to 150%.
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  #10  
Old 04-26-2011, 02:01 PM
greypeace greypeace is offline
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Thanks a lot FrenchFly
I used those in Il2 and they work perfectly ,I can use shake now

But where can I find the FFB files in C o D?

Ok Found them under "CORE" thanks

Last edited by greypeace; 04-26-2011 at 02:15 PM. Reason: quert found
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