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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Patch Feedback
Increase in performance 11 9.73%
Slight increase in performance 33 29.20%
No difference 29 25.66%
Slight decrease in performance 22 19.47%
Decrease in performance 18 15.93%
Voters: 113. You may not vote on this poll

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  #31  
Old 04-23-2011, 09:24 AM
b101uk b101uk is offline
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How about starting with:

If your going to upload a beta patch for others to test then don’t use some useless tin pot heap of crap like megaupload to host the file instead use e.g. rapidshare which at least provides a button for you to download from as a “free” user after the countdown time, plus e.g. the rapidshare site is seldom down and they don’t tend to screw there page html up.
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  #32  
Old 04-23-2011, 09:25 AM
BigPickle
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Less FPS and the Stutter a back a little and freezes are back in a big way. Fullscreen doesnt work as I keep shooting back to desktop in between all loading screens.
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  #33  
Old 04-23-2011, 09:33 AM
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JG52Krupi JG52Krupi is offline
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I have tested the beta patch some more.

Land: FPS basically the same.

Water: Reduced by ~5FPS

However when I fly into a bomber formation my FPS drops from ~30 to ~17, this is a problem that the first patch removed
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #34  
Old 04-23-2011, 09:50 AM
242Sqn_Chap 242Sqn_Chap is offline
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Works Ok for me.

Can now set AA and V Sync.
(although AA is not all that good although it appears to work.)

The V Sync limits the FR's, and obviously working AA does also so frames are lower but its prettier and does not tear.

Goes into full 3d mode (and TIR only starts working ) in between the menu's, the menu's are not in this full 3d which is presumably how it should be ?

Seeing some lovely cloud shadows on the sea with this beta.

Also seeing some strange texture corruptions on the sea also in a couple of places around Calais primarily. ( this has been posted about elsewhere.)

Much good , some not quite there yet. (not going to vote, 'performance' at this stage is pretty hard to quantify. AA and V sync are vital additions. As is FFB for some)

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Last edited by 242Sqn_Chap; 04-23-2011 at 09:54 AM.
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  #35  
Old 04-23-2011, 09:51 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Ataros View Post
Looks like ingame vsink does not switch on triple buffering resulting in FPS dropping to 30 in case you have less than 60 FPS. Devs, please double check triple buffering is switched on with ingame vsynk.
.
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  #36  
Old 04-23-2011, 10:04 AM
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JG52Krupi JG52Krupi is offline
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I know its obvious but if any of you are using skype try to turn off pop ups this was killing fps since this beta patch. I expect it was something to do with the new full screen mode.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #37  
Old 04-23-2011, 10:12 AM
Helrza Helrza is offline
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Quote:
Originally Posted by Blue Scorpion View Post
I too had lost fps, until I switched to Ambisonc sound and gained an extra 25fps, seems there is something new going on with the other sound engines causing huge slowdowns
That worked very well mate, thanks for the heads up
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  #38  
Old 04-23-2011, 10:47 AM
5./JG27 Lehmann 5./JG27 Lehmann is offline
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I can no longer get into multiplayer games.

It's always been touch and go when loading the mission/ map/ briefing screen whether or not it will actually load, and now 100% of the time I get a CTD before the map even shows up.



Performance is perfect now though, all settings on medium/ high and looking great with no stutters


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  #39  
Old 04-23-2011, 10:52 AM
palker4 palker4 is offline
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CTD on joining multiplayer servers.
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  #40  
Old 04-23-2011, 10:58 AM
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Raggz Raggz is offline
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Major problems with graphics resulting in Nvidia driver resetting. Artifacts and stretched anomalies all over the place. Either the game crashes or the nvidia driver resets. No problems prior to the patch.
Using latest Forceware 270.61. Nvidia control panel set to default and i deleted the 1C folder in documents. Nothing seems to help.
Well aware that it's beta. I just hope it's sorted out in the final patch
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Last edited by Raggz; 04-23-2011 at 11:00 AM.
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