Quote:
Originally Posted by swiss
When I use a smaller resolution than native I get a smaller window during missions, the GUI is fullscreen though.
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Yeah I'm getting this as well, half a screen of game window and the rest desktop, while the GUI/Briefings etc are fullscreen.
Seeing an overall performance drop with this patch, I was running medium textures at 1900x1200 with a steady, if not brilliant framerate of 15-20 and no stutter after the last steam patch. With this beta patch, the stutter is back in a big way, even on low texture setting, definitely to do with the groundloading - buildings, trees etc. 24ish fps (slight increase) at 5000 feet, 13-15 still at 2000 feet, but the stutter is terrible again. Guessing this might be to do with the fact that it's now running at proper fullscreen resolution, so putting more strain on the gpu?
The texture quality setting seems to have less effect than it did before too. New briefings/etc all look great though. Thanks for all your hard work chaps!
Core i5 @ 3.6g overclocked.
ATI 5770 x 2 crossfired (only single card used tho).
Win 7 64.
4 Gig DDR3 @ 1300mhz.