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#211
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This thread is amazing. It's like the world's shortest, most accurate test for retardation. Pretty much everyone who's criticized Lixma has failed.
The Revi was designed to do exactly what Lixma is describing in terms that even your reptilian brains should understand. This is why the revi was made this way, not because they didn't want to move another gauge over a few centimetres, but because this is how it was supposed to work, with the image being projected to your right eye and you brain overlaying it into your forward vision. If you're debating this, then you are some kind of "King Retard Aspergers Lord!" |
#212
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@Bliss:
I too thought initially that Lixma was wrong. Go to page 11 where you can see me doubting. But Lixma was very patient and tried to explain it (which is very difficult). I then did a very small experiment that everyone can do at home with no particular item if desired. And I had to conclude that Lixma was right right away. It SHOULD look like his image. The experiment is: take a hand (or a drawn cross on a transparent slide) and hold it in front of one of your eyes only and don't focus on that cross but on something in the background. You WILL see the cross or the hand superimposed to the background image even though the eye not seeing the cross or the hand to the background. I tried it and it worked and it will work for you too. BTW: As this effect will be available to all human pilots it would lead also to the aim scheme not disappearing with a head pushed to the sides in a Spit or a Hurri within certain limits. So horizontal headshake will make the circle move to one side as a whole within certain limits. The limits are that the eye closer to the reflected sight still can see the whole circle on the reflector glas. Btw the aim circle would never appear to the pilot as being on the reflector glas but somewhere in the distance. Speculum, remove your insulting troll post please as quick as possible. Last edited by 41Sqn_Stormcrow; 04-22-2011 at 02:41 PM. |
#213
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The Revi was installed offset to the right to be dead in line with the pilots right eye as he looked forward....a reflex sight. It was to be used with both eyes open. Here's what a 109 pilot's right eye would see.... ![]() And here's what a 109 pilot's left eye would see.... ![]() Now imagine what the 109 pilot would see with both eyes open. As a further exercise, imagine the same thing with the Apache pilot. What would the Apache pilot's left eye and right see? The right one would see a HUD, the left one would not see a HUD. And yet despite the fact that an Apache pilot sees the HUD in only one eye (just as our real-life 109 pilot sees the Revi's reticle in one eye) we simulate an Apache like this..... ![]() |
#214
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#215
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Please add key shortcut so i can switch left eye right eye xD give them a break! I like it as it is no easy boom and zoom dogfights last longer!
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#216
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Shift +F1
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__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#217
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Lixma,
We don't use 2 eyes in this sim. We are playing in a 2d world here. We have one POV to look upon and until technology has changed, this is what the limits of COD will be. So you are basically a cyclops in the game, but my point in all of this is the point of reference you are looking at "in-game" would be one eye, directly in the center of the pit. This video (remember a camera only has one eye) shows exactly what I'm talking about with regards to the current limitations present with simulating something via a 2d image. Notice how the sight goes out of view depending on where your one eye is looking. That's how it's modelled in the game. Because in the game we can only have one eye. The last thing I would want to see on my screen is a recticle covering 1/2 the revi and 1/2 into space. When technology is out to simulate true 3d in the game, I'd wager that the sight would show up just as it was in RL. But it's not going to until that time. |
#218
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so the work around is setting the view to a key... just like there isn't a real work around for the "flying by the seat" or a feeling of weight
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#219
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I don't understand your logic, Bliss. As we never will really feel real g-loads ourselves should this not be simulated as closely as now? Why do you have headshake and g-loads activated on Syndicate server? This also never ever can be correctly represented on a computer screen as it cannot influence on how you yourself feel the forces when sitting in front of your computer. Same goes for black and red outs.
I say let's make it as close as reality within the possibilities. If in real life we have binocular vision the representation ingame should be as close as possible with a 2d graphics. And be it a aim circle wobbling before the background and not restricted to the reflector sight glas. Last edited by 41Sqn_Stormcrow; 04-22-2011 at 03:23 PM. |
#220
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Umm, clearly you are upset about something. What I stated was correct. In order for the sight to appear (the entire recticle) in RL your right eye must be somewhat centered on the sight. This is true.. Calm down and take a breath and think about it. Also, in RL we have 2 eyes and a 3D world. This is also true.
Now moving on to the COD world. In this sim we have 1 POV and 1 eye. This is because of technology. So (keep up here for a minute, I know you must be smart!) our 1 POV in the sim is not centered on the gunsight in the 109. Therefore, (here we go again) it's not going to show the entire recticle. Now before you go pounding all over your keyboard again. Please read this again and tell me how I'm wrong.. Thanks! |
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