![]() |
|
Controls threads Everything about controls in CoD |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
FFS stop comparing the revi to the apache, that monocle projects the image directly into the pilots eye the revi does not do this.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#2
|
|||
|
|||
![]()
If your right eye is not close to centered on the sight, you will never get 3d vision with the revi sight. The 1/2 recticle image is all you would see until the 1/4 of your head where your right eye is near center on the gun sight. The reflected image is only properly seen with the closest eye to it (your right eye) ONLY if that eye is coming close to center of that image.
I don't know why you are comparing an apache's HUD to a revi sight. Keeping both eyes open would not create the effect you are talking about until one eye, at the very least, was close to the center of the sight. You had to lean in reality to see the revi, even some 190s had the sight directly in the center. You have to lean to see this sight correctly in game as well. I honestly don't see what the problem is. |
#3
|
|||
|
|||
![]()
@ Bliss...
If you don't think so... texta a reticlue onto a piece of clear plastic and investigate it ![]()
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#4
|
|||
|
|||
![]()
This thread is amazing. It's like the world's shortest, most accurate test for retardation. Pretty much everyone who's criticized Lixma has failed.
The Revi was designed to do exactly what Lixma is describing in terms that even your reptilian brains should understand. This is why the revi was made this way, not because they didn't want to move another gauge over a few centimetres, but because this is how it was supposed to work, with the image being projected to your right eye and you brain overlaying it into your forward vision. If you're debating this, then you are some kind of "King Retard Aspergers Lord!" |
#5
|
|||
|
|||
![]() Quote:
![]() |
#6
|
|||
|
|||
![]()
Please add key shortcut so i can switch left eye right eye xD give them a break! I like it as it is no easy boom and zoom dogfights last longer!
|
#7
|
|||
|
|||
![]()
@Bliss:
I too thought initially that Lixma was wrong. Go to page 11 where you can see me doubting. But Lixma was very patient and tried to explain it (which is very difficult). I then did a very small experiment that everyone can do at home with no particular item if desired. And I had to conclude that Lixma was right right away. It SHOULD look like his image. The experiment is: take a hand (or a drawn cross on a transparent slide) and hold it in front of one of your eyes only and don't focus on that cross but on something in the background. You WILL see the cross or the hand superimposed to the background image even though the eye not seeing the cross or the hand to the background. I tried it and it worked and it will work for you too. BTW: As this effect will be available to all human pilots it would lead also to the aim scheme not disappearing with a head pushed to the sides in a Spit or a Hurri within certain limits. So horizontal headshake will make the circle move to one side as a whole within certain limits. The limits are that the eye closer to the reflected sight still can see the whole circle on the reflector glas. Btw the aim circle would never appear to the pilot as being on the reflector glas but somewhere in the distance. Speculum, remove your insulting troll post please as quick as possible. Last edited by 41Sqn_Stormcrow; 04-22-2011 at 02:41 PM. |
#8
|
|||
|
|||
![]() Quote:
The Revi was installed offset to the right to be dead in line with the pilots right eye as he looked forward....a reflex sight. It was to be used with both eyes open. Here's what a 109 pilot's right eye would see.... ![]() And here's what a 109 pilot's left eye would see.... ![]() Now imagine what the 109 pilot would see with both eyes open. As a further exercise, imagine the same thing with the Apache pilot. What would the Apache pilot's left eye and right see? The right one would see a HUD, the left one would not see a HUD. And yet despite the fact that an Apache pilot sees the HUD in only one eye (just as our real-life 109 pilot sees the Revi's reticle in one eye) we simulate an Apache like this..... ![]() |
#9
|
|||
|
|||
![]()
Shift +F1
![]()
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#10
|
|||
|
|||
![]() Quote:
A pilot using a Revi gun-sight and an Apache pilot using a HMS both have an image in front of their right eyes. A pilot using a Revi gun-sight and an Apache pilot using a HMS do not have an image in front of their left eyes. Agreed? Now here is a picture of a simulation of what an Apache pilot would see with both eyes open..... Please explain why this screenshot is an acceptable representation for simulation.... ![]() ....whereas this one is not acceptable? ![]() |
![]() |
|
|