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#71
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I agree on several things.
For me personally, i hope we get a proper QMB that works like its suppose to and working multiplayer. To unstable as it is now. Feels like join servers from within the game is whats causes the problems. Best thing would be HL. Always worked (well, 90% of the time at least.). But i guess HL is out of the question now with Steam lurking in the background no matter what. Last edited by Baron; 04-21-2011 at 11:06 AM. |
#72
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This was a development management problem and it is now a marketing management problem.
If you put put a development team in a closed environment without regular product contact with real users for 6 years and constantly slippable deadlines you are asking for trouble. They will fiddle with technicaly and philosphicaly intersesting stuff and will not even notice real world requirements. Every Sim developper will as a professional always have the latest hot PC setup, so will not notice that performance is an issue. He will build a quirky user interface which he always tests in the same way and think it's obvious to anyone that it should work that way, users are so stupid. A complete manual, documentation and content are not interesting, after six years immersed in the product he thinks humans are born with a head full of such inate knowledge or can make it up themselves. Note carefully, IL2 was not developed this way. If I remember right they bought out a limited prototype which was first released to the public as a demo way before the product. From that point it had constant user feedback which refined it and kept it on-track. OK so the problem exists, you can't fix the past, what's happening now? Well they could have put in a development manager to spend another 12 months trying to sort it out.... and probably money would run out... The other choice is to stick it on the street, let user feedback focus the development team on real world issues and well it will sink or swim. As far as I'm concerned it was a good decision. Another 12 months in the closed room with a manager weilding a baseball bat and it might have been all lost. What you will now see is the development team reacting like a scalded cat and delivering patches The current marketing problem is a bit more regretful. It would have been more honest if they had offered the chance for customers to buy a copy so they could participate in product testing. I think a lot of us would have bought in to that - I would have. However, you don't get rich in marketing by scrupulous honesty, so I can understand the decision. Now what are we going to do about it? 1/ Say there is no problem 2/ Have a good rant 3/ Throw the toys out of the pram 4/ Get testing and log nice clear bug reports 5/ Get back to real life and start complaining that I have to press shift F1 to see 109 gunsight and while I'm on the subject it dives slower than a spitfire and.. 6/ Have a go at Stenka cos what he's said is immoral 7/ Open a beer and chill out Now all together now, in chorus let's..... |
#73
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Yes,its gonna be a great game....the best....when its "finished"...after some more patches.We've waited years to buy an unfinished game...but still its better than nothing.So,after some more patches,and FORCE FEEDBACK,we'll all stop complaining!!
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#74
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__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#75
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SO YEAH 40€ is a luxury here...yep, it is a big deal mate.... BUT, I never "whined" because of the money but because CLOD was ADVERTISED (movies etc) as comopleted products.....and what we got? Look at my post at "mini update from devs" I will wait till USA release, by then we will know what we will have on long terms....if they fail I wouldnt cry, I would sell or trash the epic failure of the game and still will be able to enjoy in old IL2, you know new UP and HSFX modes are on the horizon....its a different game now... Last edited by Tvrdi; 04-21-2011 at 11:59 AM. |
#76
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Their systems, though they can play decently IL-2, they can't even load Clod and this is pitty, cause some of them were among the best guys of the community. It's really sad that this game will leave a quite big part of the community behind, only because of its performance and the costs involved... PS. I spent 1.060 euros for a brand new tower, only to hear from some people that my performance problems are because of my system!!! OK, next time I'll robe a bank in order to play this game... |
#77
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#78
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#79
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There is much work left to do before CloD is the simulation we all have waited for. But I'll wait till it gets there mostly because of the lack of alternatives. |
#80
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so ITS THE CODE..period Last edited by Tvrdi; 04-21-2011 at 06:48 PM. |
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