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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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they can rest when the game is playable and i havent spend £40 on an incomplete game
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#12
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Whats broken bout multilayer?
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#13
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oh, everything. Couldn't connect with someone no matter what we tried, when I joined an existing server it spawned me heading nose first into the water with no power. My friend was stuck in 3rd person view for some reason. Its broken
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#14
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Not broken for everyone, runs great for me and even multiplayer.
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#15
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I hope that, among the long list of improvements that this sim needs,
the issue with the gunsights of the BF109 will not be forgotten! For a track-IR user the gunsights of the 109 are a pain in the neck in Cliffs of Dover! It has been discussed in another thread here but I just dont want it to be forgotten! To get the crosshairs fixed on a target is in a close dogfight almost impossible, that was much better in the old IL2! People who dont use track-IR might not see that as a problem! ![]() But apart from the many unsolved problems in this new sim I must admit, Its a great new WW2 - flightsim, good job! ![]() |
#16
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Pluto
i use track ir, and i can aim with the Revi. it takes some time, but if you actually lean right it becomes easy. |
#17
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My experience of multiplayer is positive, but it's not uncommon to experience a launcher.exe crash every 30 minutes since the patch!
CEM is the way to play, because half the aircraft incorrectly manage auto-pitch control. |
#18
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I find it VERY easy to keep Revi on target with TrackIR. I can even easily compensate for G effects, whose can give pretty hard time for non TrackIR users.
Last edited by ZaltysZ; 04-20-2011 at 08:18 AM. |
#19
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#20
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You need to assign a key to 'loosen straps' then press it before you go in for the kill, the crosshair then comes into perfect view in the 109 with TrackIR with no head movement at all . . . . . . . . . .
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