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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#41
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+100 |
#42
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Its sad now a days. Have to hear from the "Troll finders" about how people are being 'trolls' almost anywhere you go now.
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#43
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They don't have to comment.
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specs - OS - Win7 64 bit CPU - Intel Core2duo x6800 OC@3.2ghz MOBO - MB-EVGA122CKNF68BR RAM - ddr2 6gb @800mhz GPU - nVidia geforce GTX 280 1gb |
#44
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the guy is pulling his bull into the official feed back topic
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this is not a sandpit, you 'll be tracked down as well, if you support this kind of behavior |
#45
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I like the grafix the way they are...maybe they could use a little tweaking, but photo realism just doesn't work. At 10,000 feet the satellite photos look great, but once you get down to ground level they look like big dots...or blobs, or rubbish. So far technology hasn't tackled the issue of scaling up the detail. Their is just no way that any computer could contain the information needed to model the whole map to photo realistic standards right down to "the random building" at any "random location"...anyway.
Nice to see ya again Raaaid. p.s. Didn't we have this conversation a couple years ago (at the zoo)? |
#46
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I love clouds. Unicorns and glider to!! |
#47
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Actually, I wouldn't mind a game that let my fly through scenery from art. Imagine skirting the spires of a Martinesque castles, frolic in the Arcadian sky in an O'Connor painting, or enjoy a flight in the dramatic light German Romanticism!
![]() ![]() ![]() Or what about following the river across dramatic waterfalls or struggle to find a place to put down your kite in front of the brownish hues of Thomas Cole storm: ![]() |
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