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FM/DM threads Everything about FM/DM in CoD

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  #11  
Old 04-17-2011, 06:08 PM
Viper2000 Viper2000 is offline
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Originally Posted by Babi View Post
many thanks for the explanation.

One question: how do we control the manifold pressure/boost? only with the throttle? meaning that if we see the pressure is over the limit for a specific rpm, we have to throttle back? nothing more?

Also, if with increasing altitude the pressure drops, this means we will be able to open the throttle more?
It depends. This stuff gets complicated, because the terminology is somewhat subtle at the best of times, and the period terminology was downright ambiguous.

Today we'd talk about the "left inceptor" in a fighter rather than the "throttle". But of course, jets are basically single lever machines thanks to the wonders of automation. So the left inceptor is just the "go" lever, and it doesn't control any specific mechanical part; it asks a computer for more or less thrust, and the computer then decides how to deliver it, which will involve all sorts of stuff (fuel flow, variable geometry etc).

Actually, the intellectual basis for this technology dates to the late 1930s.

For the purposes of this discussion, we need to make a clear distinction between mechanical stuff and the cockpit controls.

The cockpit controls are
  1. The power control "throttle"
  2. The propeller control "pitch"/"rpm"
  3. The mixture control

1 - Power control lever
The throttle valve controls manifold pressure by producing a controllable isenthalpic pressure loss in the induction system. Full Throttle (FT), also known as Wide Open Throttle (WOT) means that the valve is open, so the throttling loss is as close to zero as the designers could make it.

The throttle valve may either be controlled directly by the power control in the cockpit, or it may be controlled via Automatic Boost Control (ABC).

ABC may either be single acting or double acting.

A single acting ABC just limits throttle valve opening to prevent the pilot from exceeding the engine boost limit. So no matter how far you move the power control forward, you can't exceed the rated boost.

The problem with this is that if the engine is heavily supercharged, at sea level you might reach rated boost with the power lever only slightly opened, so fine power control at low altitude is difficult.

As you climb with a single acting system, if you're at less than rated boost you'll have to continuously open the throttle to maintain boost.

However, if you move the power lever far enough forward for the ABC to be limiting, then the ABC will obviously open the throttle during the climb until it reaches the throttle position corresponding to the cockpit power lever position (ie if you "firewalled the throttle" then it'd open the valve all the way; if you moved the control say 80% of the way forward then the ABC would open the valve to 80% and then stop).

Single acting ABC units were replaced in the late 1930s by double acting ABC units.

A double acting ABC is an attempt to turn the cockpit power lever into a boost controller, such that a fixed power lever position will produce fixed boost.

However, there were certainly limitations to this technology in 1940, and eg for Merlins the ABC was only genuinely double acting when the power lever was forward of the position for maximum weak mixture boost (see AP2095).

This meant that during climbs at partial power the pilot would still have to keep an eye on his boost gauge and advance the power lever to maintain boost above a certain altitude.

An additional complication was the advent of combat concessions.

Engine development in the 1920s and 1930s brought forward the concept of safe overhaul lives. It was realised during the development of racing aeroplanes, such as those used in the Schneider trophy races, that there is a relationship between the power output of an engine and the length of time it is likely to last before failing.

Tightening up of metallurgy and production processes meant that engines became more and more predictable, and so it was possible to have considerable confidence that an engine would last for say 100 hours at a given rating.

A rating is a collection of all relevant operating parameters (e.g. boost, rpm, supercharger gear, ambient conditions, oil and coolant temperatures etc).

However, the way in which people actually operate aeroplanes is such that various different power levels are used in any given sortie. A fighter aircraft might have a sortie like this
  • Start (3 attempts)
  • Warm-up for 5 minutes
  • Taxi for 5 minutes
  • Takeoff at full power - say 1 minute
  • Climb to altitude at climb power - say 10 minutes
  • Fast cruise for 30 minutes
  • Combat for 5 minutes
  • Economy cruise home for an hour
  • Descend at flight idle - 5 minutes
  • Missed approach - 5 minutes including 1 minute at Takeoff power
  • Land
  • Taxi for 5 minutes
  • Shut down

You can see that the sortie involves running the engine for 121 minutes. Of that sortie, 5 minutes (4.1%) was at combat power, and 2 minutes was at takeoff power (1.7%). Lumping the two together, we have about 7 minutes of really high power running, which is 5.8%.

In 1940, the life of a Merlin in a fighter was nominally 240 hours, and would have been based upon something like the sort of usage above; perhaps 6% of total running time at high power - say 14-15 hours out of the 240.

In reality, from 1942 onwards the average was that about 35% of engines made it to their nominal life; the average engine made it to about 60% of its nominal life before passing to a repair organisation. Of course, quite a lot of engines ended up being damaged by other factors (enemy action, pilot error etc).

Anyway, the point about the time limiting of combat concessions to say 5 minutes was not that the engine would fail after 5 minutes 1 second, but that using the engine at combat power consumed its safe life at a considerable rate, and therefore both increased the risk of subsequent engine failure (potentially whilst the aeroplane was being flown quite gently by another, totally innocent, pilot) and the general burden on the maintenance organisations. And of course, aeroplanes which are being worked on in the hangar can't fly combat sorties.

Because life consumption is really disproportionate at high power levels, efforts were made to discourage its accidental use by requiring additional pilot actions to access it.

These included such as operating "boost control cutout*" switches, throttle gates, or sometimes a combination.

The boost control cutout was actually a way of changing the operation of the ABC; it didn't completely remove it from the control system as the name implies. Instead, it changed the pressure information that the ABC used to set power, which changed the amount of boost the ABC would allow.

Initially, this was a relatively crude system because it would have the effect of effectively "rescaling" the power lever, so that 100% would correspond to a higher boost level with the cutout activated than with it deactivated.

This was obviously undesirable because operating the cutout would produce a step change in engine power, which isn't a kind thing to do to an engine.

The eventual solution was a gated throttle, such that 100% Power Lever Angle would give rated power, and that positive action to overcome the gate would then allow additional combat or takeoff power to be accessed if required.

Today, people flying around in Airbuses generally end up simply moving the throttle into detents for takeoff, climb and cruise and allowing the automation to sort out the details, which is the logical conclusion of this approach.

2 - Propeller control lever

The earliest and simplest aeroplane have fixed pitch propellers.

The pitch of a propeller is the distance it would travel through the air in one revolution with zero slip - this is exactly the same as the definition of the pitch of a screw.

In reality, because the air is of finite density, there is quite considerable slip.

The simplest way to understand how a propeller works is to draw velocity triangles.

If the aeroplane is flying reasonably fast, the 3 sides of the triangle are:
  1. Aircraft flight velocity
  2. Propeller rotational velocity (ie circumference * angular velocity)
  3. The hypotenuse, which is the velocity that the propeller blade "sees"

If you draw this triangle, you can clearly see that the angle that any given section of the blade needs to be at to meet the air at a fixed angle of attack is obviously a function of the flight velocity, the rpm of the blade and the diameter of the section. So the blade chord has to be helical.

Note that the lift & drag of the blade aerofoil are defined by reference to the chord, which is itself at a certain blade angle which is set by the velocity triangles.

If you change the aircraft's speed, what happens is that the angle of attack of the propeller changes, and this changes the amount of engine torque (and thus power) required to drive it at any given rpm. This means that the engine rpm will tend to change as a function of TAS.

If the engine is supercharged and rated such that its Full Throttle Height (FTH) is above sea level, then the amount of power that the propeller has to absorb remains constant whilst the air density decreases.

This means that even at constant TAS, the engine rpm produced by a given manifold pressure will tend to increase with altitude.

The consequence of this is that the higher the FTH of your engine, and the higher the speed range of your aeroplane, the worse the compromise in its propeller design will be.

The ideal solution to this problem would be either to change the gear ratio between the propeller and engine at high altitude, so that the propeller could turn faster and keep the same velocity triangles (which was actually investigated in the early days of flight but is impractical for various reasons), or to change the propeller pitch in order to match the propeller to the new velocity triangles produced under different flight conditions.

Unfortunately, making a true variable pitch propeller is impossible, because doing so would require the blades to change shape (if you fly faster, the optimum blade angle changes much more at the tip than it does at the root because of trigonometry - in the limit the blade angle is fixed at 90º at zero radius).

The next best thing is to just change the angle of the entire blade. Because of the trigonometry of the situation, this is a compromise; the whole blade can only be at a single optimum angle of attack at one combination of rpm & TAS; away from this design point, different sections of the blade are actually at different pitches, and see different angles of attack.

For this reason, it's arguably more accurate to talk about "variable blade angle" than "variable pitch".

Changing the blade angle means that you can change the torque required to drive the propeller independent of the velocity triangles.

This means that you can control engine rpm independently of power setting and flight conditions.

The first attempts to do this were pretty clumsy; the propeller would be designed for the economy cruise point, and then a second, reduced blade angle "fine pitch" angle would be arranged to allow the engine to give maximum rpm for takeoff. In the Dh.98 Comet, the blade angle was set pneumatically. Fine pitch was obtained by inflating a diaphragm; once in flight, the dynamic pressure would deflate the diaphragm and change the blade angle to the "coarse pitch" setting. This was obviously a one-shot deal, so once coarse pitch was set it was stuck until landing.

It was rapidly realised that a better approach was needed for more practical aeroplane, and so various hydraulic or electric systems were used to change the blade angle.

Initially the blade angle was directly controlled by the pilot, but this was obviously hard work as the blade angle would need to be continuously changed in response to changes in TAS, altitude and engine power output.

Therefore, the constant speed propeller was invented. This used a governing system of some sort to control blade angle such that the propeller control was now used to directly control engine rpm instead of blade angle.

You can see that there's a common theme here; automation gradually taking over the low level control tasks in order that the pilot is freed up to consider higher level problems; he doesn't care about the precise angle of the blades or the position of the engine throttle valve; he cares about boost and rpm; the automation allows him to control those variables directly instead of indirectly.

3 - Mixture control
The nominal purpose of the mixture control is to set the Fuel:Air Ratio (FAR) in the cylinders.

The problem here is that the amount of air the engine consumes is a function of power setting and flight conditions, and so maintaining constant FAR requires continual changes in fuel flow.

Since it's relatively hard work to actually discover how much air the engine is consuming at any given time, maintaining consistent FAR was never an easy task, especially for a carburettor fed engine.

The simplest approach is just to size the carburettor for maximum demand and then play about with the fuel flow into it to keep the engine from misbehaving (i.e. weak or rich extinction, detonation etc).

There are several problems with this.

Firstly, you may end up burning more fuel than you need to because you'll only know you're too rich when you get on the wrong side of the smoke limit.

Secondly, you may end up hurting the engine by running it sufficiently lean that it's in incipient knock for much of the sortie.

Thirdly, whatever you do, directly controlling the fuel flow is a pain and will require lots of work.

The solution is obviously more automation.

The details of advanced carburettor design are somewhat complex, but essentially the air consumption is estimated by using a venturi of carefully calibrated geometry such that a known ratio of total:static pressure is produced at the throat. This is then used to control fuel metering so that the correct amount of fuel is injected into the flow.

In order to produce maximum power, the engine needs to run fuel rich in order to stave off detonation (and to reduce CHT for air cooled engines). This is obviously wasteful in cruising flight at reduced power when detonation and/or CHT are not a problem, so you want to use a weaker mixture for cruising.

The pilot of a single seat fighter doesn't want to have to think about this in great detail, and so the solution is an automatic system with RICH and LEAN settings for high power and cruise operations respectively, along with special cruise ratings denoting the maximum boost and minimum rpm allowed for cruising with the LEAN mixture.

4 - Single lever engine control
Clearly, even with automatic help, looking after the engine is a fairly complex business; I didn't even cover the cooling system, the ignition system, supercharger/turbocharger control and so on.

But you can see from the above that actually only certain combinations of control settings are allowable. So I never want really high boost at low rpm with a weak mixture for example. Equally, I never want really high rpm at low boost with a rich mixture, because this is a very inefficient way to use the engine.

It's probably reasonable to infer that if I have the power lever all the way forward I care about thrust far more than fuel flow, and that if I have the power lever back quite a long way then I'm probably cruising and so I actually care more about fuel flow than power output.

This means that it's possible to go to a higher level of abstraction with the control system, and just give the pilot a single power, or thrust lever, which he can use to decide how much "go" he wants, and then allow the automatics to work out the best way of giving it to him.

This was done with several types of aeroplane (such as for example the Fw-190) before the end of the war.

The final level of abstraction up from this is of course to say that for navigation or formation flight, the pilot doesn't want to control thrust (and thus to rather imperfectly control acceleration depending upon where he is on the aircraft drag characteristic) but rather his speed, be it EAS or Mach number for aircraft performance, or perhaps GS for navigation. Enter the autothrottle. But other than as an illustration of the general trend toward wrapping up complex control characteristics and shoving them into black boxes in order to allow the operator to be progressively de-skilled, this is beyond the scope of this discussion.

5 - Practical flying
TL;DR - Use throttle to control boost, use propeller control to set rpm, set mixture rich unless you're cruising at reduced power.

At least IRL, problems with CHT or coolant temperature, with oil temperature or with oil pressure will kill most engines much faster than simply running them at high power settings, because the time limits in the manual are intended to allow the engine to achieve its design overhaul life. In general, it has been observed that limits only matter if you realistically expect to use the aeroplane again.

When increasing power, first go to rich mixture, then increase rpm, and then increase power to the desired boost setting.

When decreasing power, first decrease boost, then decrease rpm, and finally weaken the mixture.

To achieve maximum range, start at the maximum weak mixture boost. Reduce rpm to the minimum level permitted, or the minimum required to maintain your desired cruise speed. If the speed for maximum range isn't in the manual then Vy is probably a reasonable approximation. Remember to clean up the airframe as much as possible (radiators/cowl flaps etc).

Use any excess power to climb to the FTH for your boost & rpm in the lowest possible supercharger gear. If this results in a speed considerably greater than the maximum range speed for the aeroplane, just keep climbing to allow the boost to naturally fall until everything sorts itself out.

If you're in a hurry, you'll obviously go quicker by climbing to repeat the above in FS gear, but specific fuel consumption will be higher due to the increased power required to drive the supercharger and therefore specific air range will be somewhat reduced.

To achieve maximum endurance, further reduce rpm until you're flying at the minimum comfortable speed; if the endurance speed isn't listed in the manual then generally Vx is a pretty good approximation. Since the endurance improvement between best range speed and best endurance speed is only about 10-15%, and many aeroplanes are quite nasty to fly at best endurance speed, you're often better off flying a little faster than the true optimum.

*I suspect that the original purpose of the boost control cutout was simply to prevent an ABC failure from fully closing the throttle, and that its later use to provide combat power was what a software engineer would describe as a dirty hack, because prior to the approval of the +12 psi rating, engaging the boost cutout switch and fully opening the throttle would give about +17 psi boost (note that this is not Full Throttle, as a Merlin III supercharger has a pressure ratio of about 2.7 and would therefore deliver +25 psi at sea level on a standard day). Clearly, operating at +17 psi on 87 octane would cause detonation and probably wreck the engine in a few minutes. QED.
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  #12  
Old 04-17-2011, 11:36 PM
Babi Babi is offline
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now that's an explanation
thank you for taking the time to write all of that. answered a lot of questions; particularly the part about the ABC. didn't know such a system existed in 1940.

I think many other people would benefit from it. We need a sticky CEM FAQ topic.
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  #13  
Old 04-18-2011, 10:18 AM
Rattlehead Rattlehead is offline
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Phew...this is heavy reading, but invaluable. Thank you very much.

I and others new to CEM are continually frustrated by CEM in this sim and the board is crying out for a CEM thread.

Quick question: I have a constant shaking/shuddering effect in my 109, despite trying different ATA and RPM combinations and also playing around a lot with the 109's variable pitch propeller.

The only way I can seem to eliminate the shuddering in the plane is to run it at full ATA constantly, but surely this isn't good.
The minute I decrease throttle the shuddering returns, and sometimes it gets so bad it's difficult to concentrate on flying. All my temps are within safe zones, so it's not temprature related.

(And yes, my undercarriage is raised. )
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  #14  
Old 04-18-2011, 03:57 PM
Babi Babi is offline
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there seems to be some bug with the mixture that causes that in many planes
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Old 04-18-2011, 10:08 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Babi View Post
there seems to be some bug with the mixture that causes that in many planes
So it's not me then?
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  #16  
Old 04-19-2011, 06:30 AM
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Voyager Voyager is offline
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Quote:
Originally Posted by Viper2000 View Post
[...]
an early Merlin just wouldn't be physically strong enough to stand up to the cylinder pressures produced for more than about 15 minutes or so [...]
Just a fun little nit-pick, that is not necessarily true. When an engine is rated for a specific output that just means that it has been tested for that power output without failure for a minimum percentage of runs. It does not necessarily mean that the engines have actually been characterized as to their true maximum strength.

It is analogous to the wing strength tests airliners go through these days. The max strength is predicted by modeling and small tests, then full up tests are done to show that it at minimum meets its spec. Generally it is close, because you want to get the most out of your things, but if you've estimated your design power too high, you'll get a string of bad test failures without getting your engine certified, and freaking out your regulatory body. I suspect this predict, test loop is why in WWII most engines tended to both be rated in multiples of 50hp, and increase in multiples of 50hp. That's not a natural thing.

During WWII there were a number of engine that were uprated simply because additional testing showed they could be run at the higher boosts, without any design change at all, beyond upping the boost limit.

That is also part of what War Emergency Power was all about. Proving that an engine can provide a continuous power setting is much harder than simply proving you can run it for 5-10 minutes at a setting, so for the demand of war, engine companies would run quick and dirty tests to show that an over-boost setting could be used for a little while, even when they had no idea if it was safe to use continuously, or even when it was known to be unsafe for constant use, while they worked on either proving that it was good for continuous use at that setting, or fixing why it wasn't.

This continues in modern unlimited air racing, where teams will often simply unlimit the boost entirely, to get those ludicrous power outputs they do. And sometimes their engines blow up.
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Old 04-19-2011, 01:33 PM
Viper2000 Viper2000 is offline
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Originally Posted by Voyager View Post
Just a fun little nit-pick, that is not necessarily true. When an engine is rated for a specific output that just means that it has been tested for that power output without failure for a minimum percentage of runs. It does not necessarily mean that the engines have actually been characterized as to their true maximum strength.
I can be fairly confident about the (safe)life of a Merlin III at +25 psi, because this was the boost rating cleared for N17's low level speed record attempt, and AFAIK the life it was cleared for was 15 minutes; Morgan & Shacklady provides some interesting details in their book about the Spitfire.

Rolls-Royce were the world experts in breaking their engines, since essentially their entire development strategy was to clear an engine for a given rating, then push it harder and strengthen whatever broke first. They also did the same sort of thing with overhaul life extensions; once more than about 30% of engines reaching maintenance organisations were reaching their full design life they'd go for a life extension; this allowed the life of fighter Merlins to rise from 240 hours in 1939 to over 300 hours (single engine) or 360 hours (twins) in 1944/5.

I agree that there would inevitably be some scatter in the life of an engine, especially when we're talking about overloading and running to failure; that's why I said "15 minutes or so".

Quote:
Originally Posted by Voyager View Post
I suspect this predict, test loop is why in WWII most engines tended to both be rated in multiples of 50hp, and increase in multiples of 50hp. That's not a natural thing.
Merlin ratings at least tended to be to the nearest 5 bhp - here's a few early engine ratings relevant to CoD:

Quote:
R.M.1.S.
(Merlin II,III,IV,V)
Combat power:
1310 bhp/3000 rpm/9000' at +12 psi boost
or for Merlin III in Sea Hurricane only:
1440 bhp/3000 rpm/5500' at +16 psi boost
Takeoff power:
880 bhp/3000 rpm/SL at +6½ psi boost
Cruising:
2600 rpm/+4½ psi boost
Climbing:
2600 rpm/+6¼ psi boost

R.M.2.S.
(As R.M.1.S. but with increased takeoff power using 100 octane fuel; superseded by the use of combat ratings on R.M.1.S.*)
Combat power:
1000 bhp/3000 rpm/15500' at +6½ psi boost (provisional rating, not type tested)
Takeoff power:
1000 bhp/3000 rpm/SL at +8¼ psi boost
Cruising:
2600 rpm/+4½ psi boost
Climbing:
2600 rpm/+6¼ psi boost

R.M.3.S.
(Merlin XII)
Combat power:
1280 bhp/3000 rpm/10500' at +12 psi boost
Takeoff power:
1175 bhp/3000 rpm/SL at +12½ psi boost
Cruising:
2650 rpm/+7 psi boost
Climbing:
2850 rpm/+9 psi boost
Harvey-Bailey, A. (1995) The Merlin in Perspective - the combat years (4th edition). Derby: Rolls-Royce Heritage Trust.

After this most ratings were at the nearest integer value of boost in psi, which makes sense because it's quite hard to imagine a pilot trying to set boost to the nearest ¼ or ½ psi in combat.

Meanwhile, on the other side of the pond, Americans were building Merlins under license and fitting them to Mustangs.

The original Merlin Mustang was the Mustang X, built at Hucknall and fitted with the Merlin 65 (basically a Merlin 66 with a 0.42 reduction gear). This was rather an interesting machine; it featured a chin radiator to supplement the Allison Mustang's small belly radiator, and had Spitfire exhausts.

North American subsequently came out with the Mustang III/P-51B/C and fitted it with the American equivalent of the Merlin 65, which was the V-1650-3.

Since the Americans liked to rate their engines in terms of "Hg absolute manifold pressure, somebody obviously got out their slide rule and did a quick conversion.

1 standard atmosphere = 101325 Pa = 14.696 psi = 29.92 "Hg

Therefore, if you convert +18 psi boost into "Hg you get:

29.92*(14.696+18 )/14.696 = 66.57 "Hg.

So they rounded up and called it 67 "Hg, and the Americans got about an extra 0.65% power in MS gear:

Quote:
R.M.10.S.M.
(Merlin 65, 66, 67, 85, 85B, 86)
Combat power:
1705 bhp/3000 rpm/5750' at +18 psi boost MS gear (5.79:1 ratio)
1580 bhp/3000 rpm/16000' at +18 psi boost FS gear (7.06:1 ratio)
Takeoff power:
1315 bhp/3000 rpm/SL at +12 psi boost
Cruising:
2650 rpm/+7 psi boost
Climbing:
2850 rpm/+9 psi boost

(85 cleared to takeoff at +18, 85B cleared to climb at 2850 rpm in FS gear, 86 has different supercharger gear ratios, all 0.42 reduction gear apart from 66 which has 0.477)

V-1650-7
(Obviously it's American so it doesn't get an MoS rating number)
Combat power:
1720 bhp/3000 rpm/6200' at +18¼ psi boost MS gear (5.80:1 ratio)
1505 bhp/3000 rpm/19300' at +18¼ psi boost FS gear (7.35:1 ratio)
Takeoff power:
1490 bhp/3000 rpm/SL at +15¼ psi boost
Cruising:
2700 rpm at +8 psi boost
(ibid)

Of course, since this is from a Rolls-Royce publication, the American manifold pressures have been converted back to the nearest ¼ psi boost.

[You can't really compare FS gear performance directly because the supercharger gear ratios are too different. The small difference in MS gear ratio is probably just because the Americans used different gear grinding machines. For much the same reason the V-1650-7 has a 0.479 reduction gear ratio vs 0.477 for Spitfire Merlins (almost everything else used 0.42 in order to swing a bigger prop). Anyway, I included the FS gear performance for completeness.]

In peacetime, when developing engines for sale to a customer, obviously the power, FTH and SFC are the main parameters of interest. These would usually be backed up by a contractual performance guarantee of some sort. The boost and rpm required to get to the guaranteed performance are both entirely academic; the customer doesn't care as long as he gets the performance. The engine manufacturer predicts what he can make, knocks off a small margin for safety, and then tries to get a contract to build the engine. Once everybody has signed on the dotted lines, the engine manufacturer then needs to develop his product until it meets the guarantee, or else pay out as demanded by the penalty clauses.

In wartime, things are different. The objective is simply to improve upon the performance currently available. So development doesn't stop when a target performance level is reached, and therefore the power achieved is academic. What matters is how much boost and rpm the engine can handle, the objective being to roll that performance out to as many engines in service as possible via whatever mods are required, whilst meanwhile attempting to develop future engines to handle more.

Pretty much the only reason that the power is even specified in the rating is so that you can put a random sample of engines on the dyno for production or maintenance quality control purposes. Once the engine is in service it's going to be flown according to the boost, rpm and temperature limits; the actual installed power output is unknown.

As for the Reno guys, they certainly push to high boost, but I think much of the extra performance probably comes from extra rpm, cropped supercharger rotors and copious ADI.

The R.M.17.S.M. was actually tested at +36 psi and 3100 rpm in 1944 for about 2620 bhp; that's about 103" Hg. It was also the only "stock" Merlin to get extra power from more aggressive cams.

What the Reno guys seem to do is run at or close to the overspeed limit of 3600 rpm, chuck in vast amounts of ADI and then up the boost until they're on the edge of detonation. Then they can then crop the supercharger rotors until they're riding the edge of detonation when running WOT on a hot day and call the job a good'un (boost varies as rpm^2, so 3600 rpm almost certainly gives them more boost than they can actually use - something like 140" Hg according to a quick back of envelope calculation, though how many of them actually crop their supercharger rotors I don't know; likewise I don't know if they've started playing about with the valve timing).

They certainly often fit V-1710 conrods and various other things to strengthen the engine, and put spraybars in front of the cooling system so that they can undersize the intake for reduced cooling drag.

I'd estimate that they're chucking out something close to 4000 bhp by the time they've finished. One day I'd like to go out there to see and hear the action before they all run out of spares and/or somebody from the American equivalent of the HSE decides that air racing is too dangerous...

*The list of ratings dates from 1948 and therefore shows the final version of R.M.1.S.; R.M.2.S. is a fossilised rating which shows the old 87 octane version of R.M.1.S. but with increased takeoff power before the boost control before +12 psi operations with the boost control cutout mod were cleared.
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Old 04-19-2011, 02:27 PM
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Artist Artist is offline
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Viper2000,

thank you for your knowledgeable input!

Quote:
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The ideal solution to this problem would be either to change the gear ratio between the propeller and engine at high altitude, so that the propeller could turn faster and keep the same velocity triangles (which was actually investigated in the early days of flight but is impractical for various reasons)[...]
May I press you for an elaboration of these "various reasons"?

Artist
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Old 04-19-2011, 04:09 PM
Viper2000 Viper2000 is offline
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Viper2000,

thank you for your knowledgeable input!



May I press you for an elaboration of these "various reasons"?

Artist
If you're going faster then you'd need to turn the prop faster to keep the velocity triangles similar.

The amount of engine power required to do this varies as

(C*roh*(v^3)/2)*S

This means that you need more and more power per unit prop area in order to keep the velocity triangles the same as you go faster. So you either have too much prop to maintain rpm and efficiency at high speed, or too little prop to absorb all your engine power at low speed.

If you climb then you can reduce the air density to compensate for this (though this then causes further matching problems because lift & drag vary as roh*v^2).

However, your ability to speed up the prop in order to keep the same velocity triangles is limited by the fact that this will increase your tip Mach number, which will eventually lead to shock losses.

If you started out turning the prop at a low tip speed for the low speed case then it will be pretty inefficient because of its low dynamic pressure; if you started out with a high tip speed then the prop is smaller and lighter but you can't get much faster without shock losses.

Since infinitely variable transmissions are a real pain (and tend to be quite inefficient, which increases your cooling requirements as well as reducing useful power output), you would probably end up with perhaps two or three fixed gear ratios, and you would then have a constrained set of running lines because if you were in the wrong gear you'd either overspeed the engine or suffer detonation due to excessive boost at low rpm.

Changing gear requires a clutch (heavy) and it also kills power to the prop during the gear change.

Gear boxes capable of handling high powers are not easy to design, even with modern technology; just look at the problems with certain helicopter gearboxes for example - and they're only single speed (albeit with much larger reduction ratios). Making a multi-speed gearbox capable of handling 1000 bhp+ for 300 hours safely at flight weight just wasn't within the reach of 1940s technology; supercharger gearboxes were hard work, and they handled about an order of magnitude less power.

Changing the blade angle of the prop is so much easier, and gives the opportunity to continuously vary rpm and boost independently of one another. It also offers the opportunity to feather the prop for reduced drag in case of engine failure with relatively little additional effort. Finally, it allows you to actually unstall most of the blade at low speed & high power, which gives much better takeoff performance.
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Old 04-19-2011, 05:29 PM
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Thank you very much.

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