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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: What should be IL2: CoD's primary focus? | |||
Cliffs of Dover should focus on realism |
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250 | 95.06% |
Cliffs of Dover should focus on accesibility |
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13 | 4.94% |
Voters: 263. You may not vote on this poll |
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#1
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Exactly, that would be the best solution to satisfy everybody. I don't mind if they want to keep the electrical stuff for those who need it, but I'd like to have the full realism option available as well. Letting these systems work parallel upon the demand of the player is probably a better thing than completely overhauling the current system.
Last edited by ubermachtig; 04-18-2011 at 11:35 AM. Reason: Grammar |
#2
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I voted for the realism BUT there is no reason why both cannot be accomodated. Design the sim around realism but include less complex system/FM/DM models to help those new to flight sims etc.
In fact, its pretty important that newer players and left completely at the mercy of radiators/carb cutout/propellor settings etc to avoid putting them off. Its in everyones interest that this game does well. By making the realism scalable anyone from novice to 'expert' can enjoy what promises to be an excellent sim. Scdalable difficulty is a feature of most sims and this is the same, however the underlying sim should be as realistic as it is feasible to make a deskstop simulation of flying. TBH I use simple settings when testing my system to try and get it stable. I want to be looking at the FPS etc not my temperatures! Though personally I do prefere 'full real' online. |
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