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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Guys,
where do you get all this info from, settings, scripting (and should it be necessary?) etc Anyway, anything I can find to help me build missions would be good. A community self-help manual Sticky??
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#2
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Manual from developers is not ready yet. You can start now with learning some C# basics I think. http://msdn.microsoft.com/en-us/vcsharp/dd919145.aspx http://msdn.microsoft.com/en-us/vcsharp/aa336766 |
#3
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![]() Ataros I truly appreciate the reply but I don't intend to learn C# to create missions. That link you sent me scared the a$$ off me! I may have many years of VB behind me but I wouldn't expect to use even that to create missions. I suppose I was curious to know just how you fell over those files and know what to do with them, like perhaps I had missed a manual, but what I was really looking for was clues on how to use the much changed FMB graphical interface and where are the facilities you are programmimg in but you seem to have found some extra tweaks outside FMB and we could use them in it. If the devs expect us to start using C# programming I think there'll be a lynching party. Good luck to you though ![]() Thanks again.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#4
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thnx doghouse
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#5
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I think you are acquainted with FMB but for those who is not this is a link to start http://www.il2-fullmissionbuilder.com/index.php |
#6
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Attached is a Battle of France mission with scheduled shipping convoys (basic ones) and bombing runs.
Red airfields are located in France for quick action. Script included in the mission loads 3 sub-missions into the main mission. Put the whole 128BoF folder into your \missions\Multi\Dogfight directory. Run 128BoFv1_6.mis Sometimes aircrafts explode on spawn. Please let me know how to fix it if you have this information. You may try the mission on Repka server tonight and tomorrow hopefully. Feel free to use and modify. Last edited by Ataros; 04-25-2011 at 09:38 PM. |
#7
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#8
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Do you think unchecking "parking spawn' would solve the issue? I am afraid that without parking spawn ppl would collide when spawn on the runway. Last edited by Ataros; 04-25-2011 at 10:04 PM. |
#9
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We get aircraft exploding on Spawn if we place them as Aircraft instead of simple Spawn Places because no matter where you place the Aircraft they all spawn at the same spot on top of eachother. We have to spawn one at a time and taxi off the spawn point
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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