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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-16-2011, 02:09 AM
Pbs Pbs is offline
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Problem of Battle of Britain in weak weapon. This is early stage of war. Thats why in 1942-1945 fighters fly with 30mm cannons or several 20-mm autocannons. Thats why i hate Battle of Britain. I want eastern front with USSR, or at least pacific war - late japan planes have very powerful weapon too.
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  #2  
Old 04-16-2011, 02:33 AM
BadAim BadAim is offline
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Re-belt your Spittie with 4 guns AP and 4 guns DeWilde @ 200-250 yds convergence and actually shoot at convergence. If you get a decent hit ratio, (I.E. you can hit the broad side of a barn) you'll take down a couple of 111's before you run out of ammo.

Lesson learned? He 111= big plane / .303= small bullet
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  #3  
Old 04-16-2011, 02:47 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Ploughman View Post
This is the best thing for me. Sitting on the arse of a Heinkel and filling it full of lead and it still keeps going despite the damage. Just like the history books say. Having said that fill the wing between the engine and the fuselage with incendary bullets and that fuel tank'll blow like Guy Fawkes. I can't wait for a butcher bird in this sim.
Exactly my experience so far, i've had Heinkels blow up like that and i was even using the default ammo belt. I've also had the same happen when attacking Blenheims just with the machine guns on the 110 while my gunner was reloading my cannons.

In both of these cases, the way it happened is that i placed a good burst and started a fuel leak on the target, following it up with a second burst a few seconds later. This is so close to what we've been reading in the books, the damage model is insane in this sim: first you start the leak, give it a couple of seconds to vaporise and if you shoot at it again you can ignite the entire fuel tank.

Overall, the He111s did have a reputation of returning home with hundreds of .303 bullet holes so i would advise aiming for the cockpit from head-on, or at the very least come in slightly from the sides. This also yields much improved results against any type of target, as you stand a good chance of scoring hits in the cockpit and killing the crew...i've had sorties in the G.50 where i scored 3-4 kills, each with a burst so short that i didn't even get the chance to see tracers. You just come in from the side, hose them down and see them nose down and dive into the drink.

Finally, if you want to compare with or get an easier experience, go against some Dorniers. I routinely fly the low level intercept mission and i can easily get 3-4 kills by the time my magazine is empty without any fancy work at all, i just come in from dead six and blast them until point blank range, walk the tracers from engine to cockpit to other engine, loop over them and come back for the next one.
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Old 04-16-2011, 04:45 AM
Mr_Steven Mr_Steven is offline
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I think the biggest problem is the anti-bomber tactics that most pilots are using. The worst spot to be by far is the 6 O' Clock, and it seems that's the most common place guys are firing from. Head-on is obviously quite effective as you get a good look at the crew, however I'm really not a fan due to the fact that you are whizzing by and it takes quite a bit longer to get back in position for your next pass, especially if you plan on going head on again. My preferred way to attack is high, and from the 3-4 O' Clock angle, or the 8-9 O' Clock angle, but being high is of extreme importance. Come in straight as an arrow, much faster than they are going, keep your nose pointed out far in front of the bomber, but in his flight path so only small adjustments are required on the way in, hammer the piss out of it as close to your convergence as possible, and as soon as you stop firing your focus is now on your next pass. At this point you want to continue your same heading but also regaining all of your altitude, and once you've got what most would consider an unneccessarily large altitude advantage, you turn around and repeat.

In terms of potential damage I think this system is as good as the head-on, possibly better, but what's most important is you get a lot more passes over the course of a mission.

I remember one of those old 'Friday Bomber Nights' on '46 where one of the maps was a Battle of Britain style He-111 attack and I was able to bring down 3 of them in the battle, in a Hurricane Mk.1, and gloriously make it back home. Gun convergence is very crucial as many have mentioned, I like it around 125m or 150m for .303's. Happy shooting.
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Old 04-16-2011, 12:53 PM
Lololopoulos Lololopoulos is offline
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Originally Posted by Mr_Steven View Post

I remember one of those old 'Friday Bomber Nights' on '46 where one of the maps was a Battle of Britain style He-111 attack and I was able to bring down 3 of them in the battle, in a Hurricane Mk.1, and gloriously make it back home. Gun convergence is very crucial as many have mentioned, I like it around 125m or 150m for .303's. Happy shooting.
hey steven, can u someone else post a screen shot as to what a heinkel look like in spit and hurri's gun sight at the range of around 125 to 150m? thanks a bunch!!
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Old 04-16-2011, 08:56 AM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by Pbs View Post
Problem of Battle of Britain in weak weapon. This is early stage of war. Thats why in 1942-1945 fighters fly with 30mm cannons or several 20-mm autocannons. Thats why i hate Battle of Britain.
You realise that the little 303s shot down a lot of planes in the BoB? We just need to learn how best to use the weapons.
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  #7  
Old 04-16-2011, 09:00 AM
HamishUK HamishUK is offline
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Originally Posted by Triggaaar View Post
You realise that the little 303s shot down a lot of planes in the BoB? We just need to learn how best to use the weapons.
Reading Steve Bungay's book again "The Most Dangerous Enemy" and an excellent section from a Hurricane pilot who indicated that over 200 yards the .303 was highly ineffective at bringing down the Heinkel and even harder for the Ju88. He went even further to state that the Polish squadrons (who were more experienced fighter pilots) were attacking head on.

So agree with your statement Triggaar. Bringing down a bomber is about finding a weak spot and getting the convergence right.
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  #8  
Old 04-16-2011, 02:29 PM
Triggaaar Triggaaar is offline
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Originally Posted by HamishUK View Post
Reading Steve Bungay's book again "The Most Dangerous Enemy" and an excellent section from a Hurricane pilot who indicated that over 200 yards the .303 was highly ineffective at bringing down the Heinkel and even harder for the Ju88.
So we either need to go head on, or get in close.

Now all I need to do is work out how to change my armourment and convergence
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  #9  
Old 04-16-2011, 03:37 PM
jt_medina jt_medina is offline
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I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.

I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets.
When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission.

By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome.
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  #10  
Old 04-16-2011, 10:51 PM
jimbop jimbop is offline
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Originally Posted by jt_medina View Post
I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.
Is this working in quick missions yet? Or just FMB at the moment?
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