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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #61  
Old 04-15-2011, 06:01 AM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Thee_oddball View Post
are you using Viagra 2.0 net code?
Only when it needs to be up for 24hrs

Well we are closing steam down once the DOS box opens it doesn't seem to matter if it is or isn't running, its still random crashes.
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  #62  
Old 04-15-2011, 01:01 PM
JG11Fox JG11Fox is offline
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Default Downlaod Map 1.4

Hi doghous3

I am a admin from KV13

Your Map 1.2 is running on our server, if he runs

Can you give me a link to your map 1.4 ?

At this time we have no own maps and played at your card.

Greez Fox
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  #63  
Old 04-15-2011, 01:23 PM
doghous3 doghous3 is offline
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Hey. Sure.

This is version 1_5a.

There should be improved spawn points for the map, and damaged planes from the airfields get removed after a short period.

I'll have to re-instate the convoy's (which were removed for testing purposes).



I'll try to remember to post updated mission for other's to use if they so wish as and when I do that.
Attached Files
File Type: zip 128BoBv1_5a.zip (6.2 KB, 19 views)
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  #64  
Old 04-15-2011, 01:30 PM
JG11Fox JG11Fox is offline
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Thanks a lot.

At this moment i take it to the server. If you know other cards, who run pretty, tell it to me

If you will have a look at our server the ip is:

85.114.130.108:27016

At this time we look to have a stable server. But often he crash. The Time is set to 24 hours, but he has not run for 24 hours lol

Greez Fox
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  #65  
Old 04-15-2011, 01:49 PM
Dores Dores is offline
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Would it be an idea to reduce the number of spawn points? 10-20 players on that huge map only seems to result in lots of searching without finding each other. Maybe 1 fighter and 1 bomber spawn per side?
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  #66  
Old 04-15-2011, 01:54 PM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Blackrat View Post
Only when it needs to be up for 24hrs

Well we are closing steam down once the DOS box opens it doesn't seem to matter if it is or isn't running, its still random crashes.
hmmmm do you think the game itself is phoning home?
the error report i get always points to the Launcher.exe I wonder if reinstalling .NET 4.O would help....
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  #67  
Old 04-15-2011, 01:55 PM
SYN_Flashman SYN_Flashman is offline
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Quote:
Originally Posted by Dores View Post
Would it be an idea to reduce the number of spawn points? 10-20 players on that huge map only seems to result in lots of searching without finding each other. Maybe 1 fighter and 1 bomber spawn per side?

Too many people spawning at one point means crashes and planes exploding on the ground, taxiing becomes a nightmare and all that.

Plus locating and stalking your enemy can be part of the fun! Though I do understand you desire for quick action. I suggest everyone should head to the ships in mid channel (visible from even 20,000 ft) so at least you are all loitering in the same bit of sky.

However at the moment MP is in its infancy and most people simply want to get the hang of MP and not have to worry constantly about being shot down when all you want to do is practice!

Once the MP system is improved, the game runs smoother and things start to work themselves out we will be introducing a variety of maps and missions catering for all sorts of mission styles. I intend to start producing missions (i made lots of the IL2 ones for the server we used to run) in the near future.... once I can get my game to run smoothly that is!
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  #68  
Old 04-15-2011, 02:28 PM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Thee_oddball View Post
hmmmm do you think the game itself is phoning home?
the error report i get always points to the Launcher.exe I wonder if reinstalling .NET 4.O would help....
I can see errors in the log files relating to being unable to connect to steam, I get no error messages when it crashes either.
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  #69  
Old 04-15-2011, 02:34 PM
MadTommy MadTommy is offline
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Quote:
Originally Posted by SYN_Flashman View Post
Too many people spawning at one point means crashes and planes exploding on the ground, taxiing becomes a nightmare and all that.

Plus locating and stalking your enemy can be part of the fun! Though I do understand you desire for quick action. I suggest everyone should head to the ships in mid channel (visible from even 20,000 ft) so at least you are all loitering in the same bit of sky.

However at the moment MP is in its infancy and most people simply want to get the hang of MP and not have to worry constantly about being shot down when all you want to do is practice!

Once the MP system is improved, the game runs smoother and things start to work themselves out we will be introducing a variety of maps and missions catering for all sorts of mission styles. I intend to start producing missions (i made lots of the IL2 ones for the server we used to run) in the near future.... once I can get my game to run smoothly that is!
I agree.. it also reduces people preying on people spawning in. If you just had one location folks would be drawn to it like flies to shit!

The hunt is where the fun is!
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  #70  
Old 04-15-2011, 07:58 PM
ATAG_Bliss ATAG_Bliss is offline
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Ok.. Server now has the beta patch!

Please post if you have any issues with invisible planes (from now on out) and please let us know how many players were on at the time if it does happen.

Thank you
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