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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you also want less-saturated colours (more grey-ish instead)
Yes 89 51.45%
No 84 48.55%
Voters: 173. You may not vote on this poll

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  #21  
Old 04-14-2011, 10:02 PM
Strike Strike is offline
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Quote:
Originally Posted by ChrisDNT View Post
...Norway....
Yeah the grass always was greener here



Quote:
Originally Posted by ChrisDNT View Post
greeeeeeeeeeeeeeeeeen argggggggggggggggggg!!!!!!!!!!!!!!!!!!!!!!!!
Go eat some green eggs and ham



Oh and top it off by listening to these glad fellows at the same time:



Then you should be good to....



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  #22  
Old 04-14-2011, 10:17 PM
Triggaaar Triggaaar is offline
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Personally I'd like Oleg to choose how the colours should look. He has a better knowledge of photography and how things should look from the air than most people here, and I'd prefer us all to have the same settings. If there are gamma sliders etc, people will set them to show the enemy as clearly as possible, with no regard for historical accuracy.

And how many of you have calibrated your monitor?
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Last edited by Triggaaar; 04-14-2011 at 10:23 PM.
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  #23  
Old 04-14-2011, 10:22 PM
ChrisDNT ChrisDNT is offline
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A sect, it's a sect, the temple of the green God who sees colors from the sky better than Chuck Norris !!!
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  #24  
Old 04-15-2011, 03:51 AM
Upthair Upthair is offline
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Quote:
Originally Posted by ubermachtig View Post
Dear friends,
Personally, I find the ingame appearance unrealistic, and not representative for the serious subject the game is handling. I am highly attracted to the colours in this video, though.

Therefore I have included a poll. Would you also like to see less-saturated colours, more comparable to what is displayed in the video?
Voted NO.

I don't think it is simply the saturation of the sim that makes you "find the ingame appearance unrealistic". Occasionally I also find the landscape somehow looks slightly unrealistic. In my opinion the problem is caused not by the saturation of colours, but by minutely inappropriate hue and value (brightness) of the colours of land, grass, or trees.



I believe a teacher of oil painting at Repin Academy of Fine Arts can solve the problem better. Not kidding.

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Last edited by Upthair; 04-15-2011 at 09:26 AM. Reason: cause --> caused, LOL
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  #25  
Old 04-15-2011, 08:16 AM
pupaxx pupaxx is offline
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Default English countryside...

DSC_0606.JPG

just an element to consider in this discussion.
My opinion is : it's not matter of saturation/desaturation or photorealistic render, the overall harmonization and visual appeal shoud be considered.
For sure each one has proper own taste or sensibility in this aspect, I'll be criticized on a well discussed topic but I still appreciate BoP. Ok it's not realistic, 'hollywood' filters may not be welcome and so on, but the general tuning works for me. For a certain period it was a valid alternative to the boring il-2 terrain where Kursk=Kent=Normandie=Guinea.

Cheers

Last edited by pupaxx; 04-15-2011 at 08:37 AM.
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  #26  
Old 04-15-2011, 08:22 AM
ChrisDNT ChrisDNT is offline
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"In my opinion the problem is cause not by the saturation of colours, but by minutely inappropriate hue and value (brightness) of the colours of land, grass, or trees. "

You could be right. This is perhaps why the game looks quite ok on the ground (Clodo would do a pretty good tank sim) and so strange, when in the air.
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  #27  
Old 04-15-2011, 08:34 AM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by JumpingHubert View Post
the atmosphere have its own color: blue. The bigger the distance the more blue the color. The horizon is more blue as the look down to earth. The higher flying the more blue part has the ground colors. Simple. Only physics.
sorry for my crap english

not exactly true...

a cold day has the sky looking a paler blue than a hot day, which is a richer blue and a scorcher over land mass causes the horizon, through heat haze, to appear as a very, very pale (even more to white) band. The time of day and season, also plays with the colour a bit... in winter for instance the sunset half of the sky turns a very pale turquoisey green, flitering to a rich almost indigo on the sunrise side.

http://www.islandwanderers.org.au/a%...back%20333.jpg


Higher altitudes has the sky paler than at sea level
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Last edited by Wolf_Rider; 04-15-2011 at 08:38 AM.
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  #28  
Old 04-15-2011, 09:06 AM
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bongodriver bongodriver is offline
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This thread....and the previous one like it are proving how tenuous this idea is, too many differences of oppinion, let's just leave it as it is, and in time when the SDK's are out we will all be able to have purple grass if we want to.
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  #29  
Old 04-15-2011, 11:32 AM
Ali Fish
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i believe this has just poll has taken a turn, the colour police have not spoken. and well its time for you to callibrate your colour yourself \o/
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  #30  
Old 04-15-2011, 11:51 AM
machoo
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You can adjust you colors in your nvidia control panel.
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