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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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Finished!
![]() http://i219.photobucket.com/albums/c...4_14-17-30.jpg Sadly, last battle ended on silver, no spoilers here but it was FUN. Great time, great challenge, lots of brainstorm. It's really impossible to me to pick one feature and say "hey, this one's best!". So much stuff is great, voices, story, units, graphics... Ok, because some people might think that graphics in Fantasy Wars is not that great, I'll give You a screenshot (very soft spoiler, one can see that it's a human campaign and some knights are to be defeated, nothing else) - http://i219.photobucket.com/albums/c...3_12-21-01.jpg Now, all enemies there are the same type of cavalry, on roughly same level of experience. But each unit look different, helmet, shield, lances - it all varies ![]() ![]() ![]() ![]() Story is great too, I'm waiting for sequel and I can't wait for map editor, new units (like separate, fully developed elves, dwarves, demons, undead), and pretty, pretty pretty please give us random map generator and skirmish. With random map there will be always treasures to collect from ruins and towers, random terrain and random foes. Maybe even some quests too? On a large, laaaarge map. Larger than currently available ![]() Thank You 1C, good job! P.S. Also, main menu screen looks different, depending on which campaign was played last (human, orcs or alliance). The Elven main menu srceen ROCKS! ![]() ![]() P.P.S. Obviously, game was passed on Hard level ![]() |
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