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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

 
 
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Old 10-12-2007, 10:57 AM
Guardian Guardian is offline
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Join Date: Oct 2007
Location: London, UK
Posts: 63
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Just finished Human and Orc campaigns on Hard (luckily I had week off work to relax, otherwise it wouldn't be that fast xPP), and I'm mentally preparing for The Elves
Most scenarios on gold, with reloading though (I mean reloading last turn to correct some foolish moves), but it was HARD anyway. With humans at the beginning, with orcs at the very end (those who played propably know why ). I had some silvers because I couldn't refuse collecting those walking exp and gold from villages

Game is AWESOME, it makes You read all unit and perks description(getting excited), and follow the plot like reading some fantasy book(getting even more excited). Not only game is good strategically (I know that AI is passive but if it wouln't be in some scenarios I'd got crushed like a bug , so I'm ok with it ), but it creates great story, and keeps player's attention to the extreme!

..One thing. Orc Bull Riders. I know that they look sorta like bull, but to me they are more like a boars, especially size-wise. I mean, hyena riders have bigger mounts than these guys! I thought that bulls for these soldiers have to be extraordinary, huge beasts, not old, sick and cripple, rejected by their tribe
So either rename them Boar Riders (which is cool, why not?), or enlarge those bulls please, ok?

Nice, enough of this typing, I have brand new campaign to play, so let's do it

P.S. Game is great, thank You 1C and pleeeeaaase don't leave it alone! Make expansion packs, new races (or same races with more units), random map generator and I'm gonna buy it all, every version, and I'll send You a postcard with best wishes on top of that
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