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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 04-12-2011, 12:29 AM
David Hayward David Hayward is offline
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Originally Posted by Bryan21cag View Post
I think he just means that if you were sitting in the pit squeezing the trigger then with the engine vibration plus the vibration of the cannon/MG's at speed pulling G they might look a little less perfect then they do.
I don't have the game yet, but I assume the cockpit shakes when you fire the guns. Not having been in a WW2 fighter while the guns are fired makes it tough for me to judge how much vibration there should be, but I'd like to think the devs are able to make a pretty good estimation.
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  #32  
Old 04-12-2011, 01:42 AM
Wolf_Rider Wolf_Rider is offline
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Originally Posted by hoarmurath View Post

The difference is, speed at which the camera record images, sensibility of the film, time of exposition (given by speed of recording), and the fact the camera is mounted on a moving, vibrating frame.
yes, that's right... camera mounted on a stable surface or on a surface subject to vibration...

the human eye will see after an image from a moving bright light source - it is inescapable
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  #33  
Old 04-12-2011, 02:27 AM
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proton45 proton45 is offline
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People claim that film (or video) gives an unrealistic portrayal of how a tracer "looks" in real life...but the human eye will "blur" a fast moving bright object. It will blur the flight path of the object a lot in the dark and less so as the environment brightens.

I HAVE A THOUGHT...maybe someone should make a mod that changes the pilots (the gamers) view of the game to remove the "steady cam" effect we now have...In real life the pilot is getting shook around and bounced and vibrated by the machine guns, and engine...ect. Maybe people would find this view of the game to be "more realistic" then the steady cam we now have... sharp shooters might have an issue with aiming (ect), but things might look "more real" to some people...just a thought.

Anyone have a thought about this????
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  #34  
Old 04-12-2011, 02:51 AM
David Hayward David Hayward is offline
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Anyone have a thought about this????
I'd be interested to hear what a WW2 pilot has to say. Everyone else is just guessing.
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  #35  
Old 04-12-2011, 07:21 AM
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robtek robtek is offline
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When i drove my motocross bike crosscountry me and my bike where shaking and vibrating, yet my vision wasn't!
Thats the way the brain influences and compensates for a disturbed vision.
But all this has been discussed to death at least 10 times.
Leave it at rest, please.
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  #36  
Old 04-12-2011, 08:25 AM
Prop~Strike Prop~Strike is offline
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Did any of the British .303 rounds have tracers that emitted smoke like the cannon rounds do from the 109s?

The 109 tracers are very cool and I would very much like something similar for the Spits and Hurricanes..... BTW why are the tracers not showing up for the Spits - If I do a custom load (and IF it works) I can sometimes get tracers in a Spit.
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  #37  
Old 04-12-2011, 08:34 AM
winny winny is offline
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Originally Posted by Prop~Strike View Post
Did any of the British .303 rounds have tracers that emitted smoke like the cannon rounds do from the 109s?

The 109 tracers are very cool and I would very much like something similar for the Spits and Hurricanes..... BTW why are the tracers not showing up for the Spits - If I do a custom load (and IF it works) I can sometimes get tracers in a Spit.
One of the .303 incendiaries (mkIV) should leave a spiral smoke trail.
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  #38  
Old 04-12-2011, 08:39 AM
winny winny is offline
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Originally Posted by robtek View Post
When i drove my motocross bike crosscountry me and my bike where shaking and vibrating, yet my vision wasn't!
Thats the way the brain influences and compensates for a disturbed vision.
But all this has been discussed to death at least 10 times.
Leave it at rest, please.
It depends on how much shaking is going on... Shake your head from side to side whilst trying to read, the more you shake the harder it gets. Vibrations do effect vision.

I once was testing a speaker installation in a night club, a new design of bass bin. When we pushed it we all found that the low frequency vibrations meant that we couldn't focus on anything... We had to turn them down.
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  #39  
Old 04-12-2011, 10:40 AM
engarde engarde is offline
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Originally Posted by simfanatic View Post
Dear Luthier,

I personally think yhat the machine gun tracers look a little fake, too 'straight and laser-like" if u will.

I've seen those old ww2 gun vamera footage on youtube, and the tracers always look like "twisting" and "turning" worms as they arc toward the target.

Could we expect more realistic looking tracers in the future?

Thanks and i'm loving COD!
this is exactly the danger of a sim where the lunatics, eventually, run the asylum through sheer force of posted ignorance.
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  #40  
Old 04-12-2011, 01:55 PM
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This thread should be locked with the final admin post linking to the 500 other threads started on this, that all have the same military/firearm familiar people concluding that the tracers in CoD are actually quite accurate.
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