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  #18  
Old 04-11-2011, 10:06 PM
hunter1 hunter1 is offline
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Join Date: Dec 2010
Location: Florence , Italy
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Quote:
Originally Posted by Triggaaar View Post
What is your source for that nonsense? It was released a couple of weeks ago, and developed with today's PCs in mind.
Sorry , Triggaaar , I'm Italian and not know very well the english , but i'm old , before i play il2 forgotten battles and all sequence of this game , now il2 1946 , VISIT many sites of combat flight sims , reads only , many time , becouse my english is very poor and not permit to reply many time , i " know " this game is in mind of Oleg from many time ago , the time of pentium 4 , but not the last pentium 4 , a little before .
[/QUOTE]
That's not correct. You are new to this forum, so I understand that you may not be fully informed on the details of this sim. IL2 was written by the same people. CoD is more detailed in every way. None of these other titles provide the historical accuracy and detail, flight and damage model that CoD provides. If you are interested in the best combat flight sim ever produced, stick around, there's a lot for you to learn here. If not, don't waste your time here, it's not for you.[/QUOTE] Triggaaar , my register is new on this forum , you too , and i think this game has need too many time to developed , only . Example , i hope you understand , is a Volkswagen beatle engine in a Ferrari car. Too informations for this engine software and now move whit an elephant . And , again , sorry for my poor english , but i love the combat flight sim ...... [/QUOTE]

You clearly haven't got a clue what computations the game is making to model all the AI planes etc.

So in Crisis you can move around a map (without pausing to load as you move) that covers about 100 thousand cubic miles? And the AI are in historically accurate planes flying around that space? You might as well use Avitar as your basis for graphical comparison.[/QUOTE]
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