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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 04-11-2011, 02:59 PM
Rattlehead Rattlehead is offline
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How does it work exactly?

When I click on 'weather map', I just get this screen-sized grey texture. (?)
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  #12  
Old 04-11-2011, 03:17 PM
Dores Dores is offline
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Quote:
Originally Posted by Rattlehead View Post
How does it work exactly?

When I click on 'weather map', I just get this screen-sized grey texture. (?)
What you need to do is open the window you use when adding planes and artillery and all that. Then from the objects list, choose Local Weather. Place it where you want it by pressing Insert. Now go to the properties, and enter a much larger radius (I used 55.000 for the screenshots), just to make something more than a single puff of clouds. "Rain" and "Dynamic" can be ticked, but they don't make any difference to me. There are also additional settings, but they are all screwed up in my FMB, don't know how they look in others'. Generally the weather system feels very buggy and experimental at the moment, but it kind of works.

Have fun and post screenshots!
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  #13  
Old 04-11-2011, 03:59 PM
doghous3 doghous3 is offline
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Great SS's.

It is a performance hit, and I couldn't get the rain to work on the thundercloud, but it's still neat, and fun to mess about creating a weather system.
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  #14  
Old 04-11-2011, 04:03 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Dores View Post
What you need to do is open the window you use when adding planes and artillery and all that. Then from the objects list, choose Local Weather. Place it where you want it by pressing Insert. Now go to the properties, and enter a much larger radius (I used 55.000 for the screenshots), just to make something more than a single puff of clouds. "Rain" and "Dynamic" can be ticked, but they don't make any difference to me. There are also additional settings, but they are all screwed up in my FMB, don't know how they look in others'. Generally the weather system feels very buggy and experimental at the moment, but it kind of works.

Have fun and post screenshots!
Thanks a lot, I sort of figured it in the meantime. I sometimes get a launcher crash though, once the game had loaded just past the 50% mark.
I also tried the rain option, but I got none.
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  #15  
Old 04-11-2011, 06:18 PM
Buchon Buchon is offline
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Posted this in a screenshots thread a wile ago, guess would like view.

They are 1920x1200 (click to enlarge) and have Anti aliasing x4 and Anisotropic x4.

Flying over the storm

































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  #16  
Old 04-11-2011, 06:33 PM
Jaws2002 Jaws2002 is offline
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Quote:
Originally Posted by FlushMeister View Post
still needs flushmeister's cloudmod
Save your energy for other things.
Ilya said all the clouds are redone from scratch, so when this weather engine will be fully suported, it will come with brand new clouds.
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  #17  
Old 04-11-2011, 06:39 PM
doghous3 doghous3 is offline
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ye, a lot of the effects don't seem to be implemented yet. Such as the effects of thunderstorms.
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  #18  
Old 04-11-2011, 06:44 PM
sigur_ros sigur_ros is offline
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Video?
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  #19  
Old 04-11-2011, 10:51 PM
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Frequent_Flyer Frequent_Flyer is offline
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I won't have my copy until the North American release. Are you refering to the " dynamic weather " feature. If so, are there plans to implement this within COD in the future ?
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  #20  
Old 04-11-2011, 10:52 PM
Rattlehead Rattlehead is offline
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Beautiful screenshots there guys.
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