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  #1  
Old 04-11-2011, 08:20 AM
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waffen-79 waffen-79 is offline
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well a rig with:
P4 3.0Ghz HT
2GB DDR2
8600GT 512mb

could ran everything smooth except for GTA4, Bad Company 2, ArmA2, Crysis2, Global Agenda, Shattered Horizon...well it even ran ArmA2 at low visibility and low resolution

among the titles which ran pretty well are:

Mass Effect 1 and 2
Crysis (1)
ArmA
Dragon Age
Far Cry 2
Fallout 3
Fallout New Vegas
Oblivion
Mount and Blade Warband
IL-2 1946
Flaming Cliffs 2.0

so, WITH OPTIMIZATION, this simulator that uses only 1 core, and not more than 2gb of ram, and that is only 32bit could be ran by that configuration, and I'm not a nay sayer just pointing out facts
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  #2  
Old 04-11-2011, 09:36 AM
carguy_ carguy_ is offline
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Quote:
Originally Posted by waffen-79 View Post
well a rig with:
I'm not a nay sayer just pointing out facts
How about another fact then?
IL2 : Cliffs of Dover is not programmed for consoles .

Fact #2 : Your PC is a PoS.
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  #3  
Old 04-11-2011, 11:59 AM
blaart blaart is offline
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there's been two times over the years where i had to buy a new rig just coz a new sim came out

my 233mhz pentium wouldnt run gpl even though it was above minimum requirements so i bought a pentium 4 3.8 top of the line pc (at the time)
and i have to say that old p4 did me proud right up until the end of last year
and my son still uses it now running FSX,Rfactor,gtr2,warfront,1946.with a gt240!!!
which shows just how good the p4 3.8 was.

up until last year i ran 3 seasons in the V8 supercars on iracing with that P4 with a gt 9800
(very minimal stutters on minimum graphics and 90fps!!!!!)

the p4 3.8ht was the fastest p4 ever made and held up against a lot of the cpu's that followed it,but now its like what 5 or 6 generations old..the p4 3.8 was a hell of a lot quicker than your p4 3.0 you cant expect miracles mate.
the king is dead!!!
long live the king!!!
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  #4  
Old 04-11-2011, 02:33 PM
CharveL CharveL is offline
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You have to be patient and a bit more welcoming with newcomers as the vast majority of gamers out there have no clue whatsoever what kind of processing it takes "under the hood" to make a sim like this.

What sets a simmer apart is more realistic modeling over sparkly effects, hit boxes/hit points and predictable AI. I'm sure the posts about best configurations for a game controller are coming as well.

Ironically, he is right (for the wrong reasons) that the sim needs a lot of optimizations, and will likely scare away those tentative console type gamers peeking around the corner of our part of the world which in a way is too bad because they are also not the type to wait around after release for a few months for things to get sorted out to be playable out-of-the-box.
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  #5  
Old 04-11-2011, 07:49 PM
Avala Avala is offline
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It is the truth that flight simulation are somewhat different than FPS games. But technology behind them is the same. Differences are not that big at all. Both are made for the PC, and must use similar technologies. It is not like steam powered versus jet engine.

One of the names in that technology is for example Microsoft DirectX. Clod runs on that, and yes Crysis2 too.

So, can someone tell me why the same technology works in Crysis, for example, and not in Clod?

Or can anyone really believe that computing two planes in the flight above Dover really eats more processor power ("under the hood") than Boeing's factory 747 simulator, with all planes systems, and subsystems (google is your friend)

Differences are just as in new BMW and a kit car (with the engine that you must "do-it-yourself")
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Old 04-11-2011, 08:59 PM
hunter1 hunter1 is offline
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Quote:
Originally Posted by Avala View Post
It is the truth that flight simulation are somewhat different than FPS games. But technology behind them is the same. Differences are not that big at all. Both are made for the PC, and must use similar technologies. It is not like steam powered versus jet engine.

One of the names in that technology is for example Microsoft DirectX. Clod runs on that, and yes Crysis2 too.

So, can someone tell me why the same technology works in Crysis, for example, and not in Clod?

Or can anyone really believe that computing two planes in the flight above Dover really eats more processor power ("under the hood") than Boeing's factory 747 simulator, with all planes systems, and subsystems (google is your friend)

Differences are just as in new BMW and a kit car (with the engine that you must "do-it-yourself")
Avala , Thank you , you have understand what i want said : for me this game have the engine too old , too many time to release it.
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  #7  
Old 04-16-2011, 10:26 AM
335th_GRAthos 335th_GRAthos is offline
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Hallo Hunter1,

Did I read correctly, you bought a new PC? Congratulations!

Hallo kubanskiloewe, it has been how many, 6-7 years?

The new patch that was released yesterday as beta (should be official on Monday) solves a lot of the performance problems on older machines!
- It has some new options in the graphic settings which lower the graphics of the ground and buildings and make it playable on older graphics cards.
- It uses better the power of multiple CPUs so, a Quad-CPU is very good to have and it pays off with the game now.

In summary, you should be doing much better with the new patch as of Monday


Some word of caution though:
This is really the next generation of IL2, we played IL2 for ten years and maybe you remember how difficult it was back then flying at 18-20frames per second on our 640x480 CRT monitors.
So we are in year 0 of IL2CoD and it may take years until hardware is available to make this game run at high fps and high graphic settings...

Basic things for Hardware will be:
1.) Win7 64bit: Yes, it runs well and it runs better than WinXP. And for IL2CoD it is necessary because it gives DX10, this game runs well in DirectX 10 (WinXP has only DX9, the game runs but not as well).

2.) Having said this about DX10, YOUR GRAPHICS CARD MUST BE DX10 AS WELL (or DX11)!
beware some older NV cards of only DX10, I think the game needs DX10.1 (do not crusify me if I am wrong...).

3.) Your CPU will have to be at least Quad-core (finaly a game which handles a lot of CPUs)


The list can become endless but the above three things may help you take some decisions in the near future.

Happy Flying !

~S~
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  #8  
Old 04-11-2011, 09:56 PM
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waffen-79 waffen-79 is offline
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Quote:
Originally Posted by carguy_ View Post
How about another fact then?
IL2 : Cliffs of Dover is not programmed for consoles .

Fact #2 : Your PC is a PoS.
Whoa! chillax, that struck a nerve ain't it, you guys need to lower the fanboi dial a notch or two

if 1C Maddox were a rock band you need to be the guys with drink in hand thinking, "that song it's pretty damn good" not the girls infront throwing your panties at them

I had that same PC and I can vouch for those games running, except ArmA2, I had to lower the settings to be able to run it and that's exactly what 1C is asking for COD
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