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Technical threads All discussions about technical issues |
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#1
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well a rig with:
P4 3.0Ghz HT 2GB DDR2 8600GT 512mb could ran everything smooth except for GTA4, Bad Company 2, ArmA2, Crysis2, Global Agenda, Shattered Horizon...well it even ran ArmA2 at low visibility and low resolution among the titles which ran pretty well are: Mass Effect 1 and 2 Crysis (1) ArmA Dragon Age Far Cry 2 Fallout 3 Fallout New Vegas Oblivion Mount and Blade Warband IL-2 1946 Flaming Cliffs 2.0 so, WITH OPTIMIZATION, this simulator that uses only 1 core, and not more than 2gb of ram, and that is only 32bit could be ran by that configuration, and I'm not a nay sayer just pointing out facts
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![]() Last edited by waffen-79; 04-11-2011 at 08:22 AM. |
#2
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How about another fact then?
IL2 : Cliffs of Dover is not programmed for consoles . Fact #2 : Your PC is a PoS. |
#3
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there's been two times over the years where i had to buy a new rig just coz a new sim came out
my 233mhz pentium wouldnt run gpl even though it was above minimum requirements so i bought a pentium 4 3.8 top of the line pc (at the time) and i have to say that old p4 did me proud right up until the end of last year and my son still uses it now running FSX,Rfactor,gtr2,warfront,1946.with a gt240!!! which shows just how good the p4 3.8 was. up until last year i ran 3 seasons in the V8 supercars on iracing with that P4 with a gt 9800 (very minimal stutters on minimum graphics and 90fps!!!!!) the p4 3.8ht was the fastest p4 ever made and held up against a lot of the cpu's that followed it,but now its like what 5 or 6 generations old..the p4 3.8 was a hell of a lot quicker than your p4 3.0 you cant expect miracles mate. the king is dead!!! long live the king!!! |
#4
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You have to be patient and a bit more welcoming with newcomers as the vast majority of gamers out there have no clue whatsoever what kind of processing it takes "under the hood" to make a sim like this.
What sets a simmer apart is more realistic modeling over sparkly effects, hit boxes/hit points and predictable AI. I'm sure the posts about best configurations for a game controller are coming as well. Ironically, he is right (for the wrong reasons) that the sim needs a lot of optimizations, and will likely scare away those tentative console type gamers peeking around the corner of our part of the world which in a way is too bad because they are also not the type to wait around after release for a few months for things to get sorted out to be playable out-of-the-box. |
#5
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It is the truth that flight simulation are somewhat different than FPS games. But technology behind them is the same. Differences are not that big at all. Both are made for the PC, and must use similar technologies. It is not like steam powered versus jet engine.
One of the names in that technology is for example Microsoft DirectX. Clod runs on that, and yes Crysis2 too. So, can someone tell me why the same technology works in Crysis, for example, and not in Clod? Or can anyone really believe that computing two planes in the flight above Dover really eats more processor power ("under the hood") than Boeing's factory 747 simulator, with all planes systems, and subsystems (google is your friend) Differences are just as in new BMW and a kit car (with the engine that you must "do-it-yourself") |
#6
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#7
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Hallo Hunter1,
Did I read correctly, you bought a new PC? Congratulations! Hallo kubanskiloewe, it has been how many, 6-7 years? The new patch that was released yesterday as beta (should be official on Monday) solves a lot of the performance problems on older machines! - It has some new options in the graphic settings which lower the graphics of the ground and buildings and make it playable on older graphics cards. - It uses better the power of multiple CPUs so, a Quad-CPU is very good to have and it pays off with the game now. In summary, you should be doing much better with the new patch as of Monday ![]() Some word of caution though: This is really the next generation of IL2, we played IL2 for ten years and maybe you remember how difficult it was back then flying at 18-20frames per second on our 640x480 CRT monitors. So we are in year 0 of IL2CoD and it may take years until hardware is available to make this game run at high fps and high graphic settings... Basic things for Hardware will be: 1.) Win7 64bit: Yes, it runs well and it runs better than WinXP. And for IL2CoD it is necessary because it gives DX10, this game runs well in DirectX 10 (WinXP has only DX9, the game runs but not as well). 2.) Having said this about DX10, YOUR GRAPHICS CARD MUST BE DX10 AS WELL (or DX11)! beware some older NV cards of only DX10, I think the game needs DX10.1 (do not crusify me if I am wrong...). 3.) Your CPU will have to be at least Quad-core (finaly a game which handles a lot of CPUs) The list can become endless but the above three things may help you take some decisions in the near future. Happy Flying ! ~S~ |
#8
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if 1C Maddox were a rock band you need to be the guys with drink in hand thinking, "that song it's pretty damn good" not the girls infront throwing your panties at them I had that same PC and I can vouch for those games running, except ArmA2, I had to lower the settings to be able to run it and that's exactly what 1C is asking for COD
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