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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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thanks to sell me an unfinished, unplayable simulator like as an finished product...
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Grâce à la sortie de CloDo, je me suis remis à ROF... Seven 64 / Core i7 920 4.2Ghz Aircooled / Asus Rampage II Gene / GTX480 @860/ 4Go PC16000DDR3 / FFB2 / G940 / Tir 5 / etc, etc, etc... |
#2
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
#3
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I agree with the OP, (I think).
Take a look at the screenshots. I never thought it would be possible to have this level of detail and realism (sky, sea, landscape and A/C) in what people refer to as a 'game'. When you're 'flying', the feeling of 'being there' is incredible, even with the current frame rate/stutter issues. I've found that I now have to fly with the canopy open all the time for an even better view of the realism. All it needs is some scratch n sniff cards with exhaust fumes, cordite and grass smells. And people build kit cars all the time. They buy those too, don't they? And provide their own engine. Thanks 1c Maddox! |
#4
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thanks!
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#5
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I bought it, installed it and are now awaiting the guys in the tower to fix the bugs and come up with a solution to whatever is the reason it won't run smooth. In the mean time I refine my patiense and give the towerguys a big hand for even doing what they are doing in the first place. I'm sure they are put under a tremendous strain from the whitecollars running the excellsheets...
Sooner or later this game will take me to the skies. |
#6
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#7
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But reasonable man can see the quality of CLOD - even here... You can see that discussions here are not about "flying" or "immersion", but mostly about what position and opinion take and defend ... You can start ten thousand more WE-LOVE-YOU, but it will not change the reality which is quite unpleasant... I just don't understand why Oleg or Luthier didn't start some kind of Maddox Game fundraising or charity fund - anyone could send them any amount of their money to support this game developer and let them develop it even seven more years... Everyone here would by a t-shirt with Oleg's moustache on it for 300 bucks... |
#8
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Hey McQ, no wonder you can't get it to run, it's not meant to work on the PS3!
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#9
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I give a big thanks to kegety for this solution of performance issues: http://simhq.com/forum/ubbthreads.ph...ml#Post3265101
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
#10
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I'm thankful because the flight sim market has another great addition to it's ranks. Seriously, games in this genre (a very niche genre) are not falling out of the sky.
I'm sure it would be a lot easier for the development team to create a fps or racing game and slap it onto a console. Those games are a dime a dozen and the sales potential is huge. But no, they spend several years creating a bloody good flight sim and the Il-2 legacy lives on...giving joy to us all. Yes it's had a rocky start but things are starting to look good. Onwards and upwards. |
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