#11
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I have spent a week trying to get my CH controllers recognised.
Now.... you guys do know that in Win 7 64 bit there are TWO folders with the cofusers.ini files in them? One in the C:/programmes|(x86)Steam/Steamapp/Il2 path.... and One in the Documents/1Csoftclub path........... What I did was copy the cofusers.ini that was in my documents folder and pasted it into the game folder in the Steam path. Voila! I had axes and from there I could then programme the buttons..... The strange thing is I still cant get the game controls section to actually allow me to assign the axis using the change boxes that are supposed to register whichever axis you move, that still wont work I think it might be a game bug with Win 7 64 bit........ |
#12
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Quote:
Disable Steam Cloud and do some of the thigs proposed on earlier posts. (if you want them working) Once you disable Steam Cloud, "conf.ini" file that you will have to edit is the one inside "Your Documents" folder not the one into "Steam" folder/path to the game. |
#13
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Yes, I know that, because I have spent the past week trying to get the game to recognise my axes....
I can assure you I know EXACTLY how to do that and which .ini file to use, the problem is that the game doesn't. Using Win 7 64 bit here, and I'm certain its a bug. |
#14
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Mine still arent recognized following EVERYTHING I have seen in the forums.
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#15
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Post in the BUGS thread, I just did
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#16
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I have the same problem, and agree with Wulf...it seems to be a 64-bit Windows issue. That is the only common denominator among everyone with the problem who has posted their specs. I will also post this in the bugs section.
Mine: Saitek Aviator Saitek Throttle Quadrent CH Rudder Pedals ************* Windows 7 Ultimate x64 Asus P5KC Intel Q6600 8 GB DDR2 Palit GTX 460 Last edited by FS~Noonan; 04-09-2011 at 03:22 AM. |
#17
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Quote:
i am still on XP sp3 Dx9, so it seems it's right across the board of users irrespective of whatever system we are using. Back to the drawing board. |
#18
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Not sure if this is the issue or not but might be something to check. In IL2:1946 there was a limit of 4 joystick devices that the game would recognize. If you had more than that it would only recognize the first 4. The work around is to force the devices you want to use into the first 4. The reason I know this is I have 5 devices; stick, throttle, 2 mfds, and pedals. I had to give up one in the game. Like I said I don't know if COD has this limitation since I don't have it yet but it may be worth checking it out.
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#19
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Nope, you can use as many USB devices as you want in Il-2, and likewise in CoD.
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#20
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I only have 3 devices anyway. Joystick, Throttle, and pedals.
I do have a collective I built for Blackshark, but it remains unplugged if I am not flying as the cord gets in the way. This is definitely an issue within this game that the devs are going to have to straighten out. I hope they have it fixed before the American release or they are going to have a lot more people pissed. |
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