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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-08-2007, 07:14 PM
fly_zo's Avatar
fly_zo fly_zo is offline
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Join Date: Oct 2007
Location: Zagreb, Croatia
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Quote:
Originally Posted by mondo
After learning how to program, you need to learn how to project manage a team of 20 to 100 people, plan out 3 years of development and another 5 years of updates and post development in a gantt chart, cut a deal with a publisher who'll sort all the things people forget about like customer support and billing stuff. And then budget for it all and start recruiting! Don't forget your legal people either!

Being able to program is just one small cog in the machine that it takes to make and publish a successful computer game.
Well thanks for that but management or rules for it are pretty much the same for all enterprises. What i really want to know is basics of creating and implementing things in simulation game. You know the first of 4P - product. 4p= product, price, promotion, presentation.

with regards
Z
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