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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-07-2011, 01:18 PM
Phazon Phazon is offline
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The problem is the game is overusing a single CPU core causing massive slowdowns. The CPU can't feed the GPU fast enough as it gets flooded with render calls for buildings and trees. This would not be a problem if they had some foresight to include multicore support from the beginning but now we are all stuck with what we have now. It will take them months to get this game in order.
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Old 04-07-2011, 01:22 PM
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addman addman is offline
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Quote:
Originally Posted by Phazon View Post
The problem is the game is overusing a single CPU core causing massive slowdowns. The CPU can't feed the GPU fast enough as it gets flooded with render calls for buildings and trees. This would not be a problem if they had some foresight to include multicore support from the beginning but now we are all stuck with what we have now. It will take them months to get this game in order.
Thank god you knew! Now quickly tell the team to fix it! It's good to know that there are people with 100% insight on what's going on at MG studios. Maybe they could send the source code to you and you could fix it, after all, you seem to know more about it than them.
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