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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-07-2011, 12:11 PM
FZG_Immel FZG_Immel is offline
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Join Date: Apr 2011
Posts: 56
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Quote:
Originally Posted by ChocsAway View Post
Hi Josh,

What are your system specs? No improvement for me with the patch unfortunately. Still lots of stuttering/micro freeze over land and very little if any fps gain.

Q9550@3.8
GTX480
4GB ram
Running at 1680x1050
+1
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  #2  
Old 04-07-2011, 12:13 PM
jibo jibo is offline
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Join Date: Mar 2011
Location: Paris
Posts: 230
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what's your resolution doc uk ?
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  #3  
Old 04-07-2011, 12:16 PM
Fuchs's Avatar
Fuchs Fuchs is offline
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Join Date: Oct 2010
Posts: 26
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800x600

Quote:
No improvement for me with the patch unfortunately. Still lots of stuttering/micro freeze over land and very little if any fps gain.
same for me

very sad...
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Grâce à la sortie de CloDo, je me suis remis à ROF...
Seven 64 / Core i7 920 4.2Ghz Aircooled / Asus Rampage II Gene / GTX480 @860/ 4Go PC16000DDR3 / FFB2 / G940 / Tir 5 / etc, etc, etc...
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  #4  
Old 04-07-2011, 12:39 PM
Doc_uk Doc_uk is offline
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Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
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I realy have noticed a good improvment
And for a laptop, its starting to look very good as well in game
Ive also noticed this ProcessAffinityMask=2 has gone back to default, i had it on 15, for 4 cores
Maby 15 was wrong

Specs
Samsung R780
Key Specs
Product type Desktop replacement
CPU type Core i5-430M
OS family Microsoft Windows
Operating system Windows 7 64 bit
Processor type Core i5-430M
Processor manufacturer Intel
Clock speed 2.26 GHz
Video Output
Graphics processor Nvidia GeForce GT 330M
RAM installed 8 gig DDR3
Storage Hard Drive
Hard drive size 500 Gb

[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D9_0
width=1280
height=720
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=0
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=1
LandDetails=1
Sky=3
Forest=-1
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=-1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=0
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
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  #5  
Old 04-07-2011, 12:47 PM
Opitz
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Doc_uk View Post
I realy have noticed a good improvment
And for a laptop, its starting to look very good as well in game
Ive also noticed this ProcessAffinityMask=2 has gone back to default, i had it on 15, for 4 cores
Maby 15 was wrong

Specs
Samsung R780
Key Specs
Product type Desktop replacement
CPU type Core i5-430M
OS family Microsoft Windows
Operating system Windows 7 64 bit
Processor type Core i5-430M
Processor manufacturer Intel
Clock speed 2.26 GHz
Video Output
Graphics processor Nvidia GeForce GT 330M
RAM installed 8 gig DDR3
Storage Hard Drive
Hard drive size 500 Gb

[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D9_0
width=1280
height=720
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=0
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=1
LandDetails=1
Sky=3
Forest=-1
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=-1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=0
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
Yup... 1280x780... that's it...
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  #6  
Old 04-07-2011, 12:55 PM
Phazon Phazon is offline
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Join Date: Apr 2011
Posts: 270
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Quote:
Originally Posted by Opitz View Post
Yup... 1280x780... that's it...
Yup first thing I looked for when people rave about good performance and then post their config. The standard the game should be judged on is 1920x1080 at least.
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  #7  
Old 04-07-2011, 01:03 PM
jibo jibo is offline
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Join Date: Mar 2011
Location: Paris
Posts: 230
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so there is some improvement for DX9 GT200/300 cards low res

only 2500k/gtx500 smoothly run this game at 1920

Last edited by jibo; 04-07-2011 at 01:06 PM.
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  #8  
Old 04-07-2011, 12:47 PM
doghous3 doghous3 is offline
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Join Date: Apr 2011
Posts: 168
Default

Strange, my config file didn't get reset..

As CoD changed my res from 1920x1200 to 1280x1024 (I checked options before starting a flight too).. to give me an invalid initial conclusion that FPS/performance had hugely increased (and the Dev's said it would), it makes me wonder whether this happened to them and they didn't know it..

Because in fact, there is no FPS/performance increase. For me at least. :p

Last edited by doghous3; 04-07-2011 at 12:50 PM.
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