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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Should the vegetation colours in CLIFFS OF DOVER be changed? | |||
Yes: I would like to see a darker shade for the grass and other vegetation |
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226 | 75.33% |
No: I am happy with the current colouring |
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74 | 24.67% |
Voters: 300. You may not vote on this poll |
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#11
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As shown in the above pics, is one way to adjust the way you percieve how the land looks to you. The other is just use the game the way it was designed to and reflect terrain at differing times of day. The way we do in real life Aerial and Survey photography, Rule No.1: Sun Angle. Rule No. 2: Altitude... and a bunch of others I wont go into for fear of boring you all to death, all contribute to contrast on final images.. All the following screenies are in game shots with no monitor adjustments (only time of day changes). As a specialist Aerial Photo Navigator for the last 30 years I can say they (Devs) have made a pretty good replication of the way the terrain reflects the sun and reproduces the look. Here are examples of different times of day and hence different sun-angles reflecting back into virtual camera. Make sure you have your land shading setting on as well it makes a big difference.
Morning through to afternoon with default game time at the end ![]() ![]() ![]() ![]() ![]() Nothing too garish or contrasty about those except for default maybe borderline. So have a play with the times of day and you will probably find all is ok Last edited by Macka; 04-07-2011 at 11:05 AM. |
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