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#41
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I fixed the bob Map its running for about an hour now with 70 AIs silky smooth
no crashes or errors of any kind. Now I need help with ground targets as close to real ones as we can get. |
#42
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Ihad no Bombs in Ju 88s even though I choosed them in the load out.
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#43
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so what was the problem with the BOB map?
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#44
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I had spawnpoints in wrong places
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#45
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#46
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Need to have 'clear' spawn point locations - where you can have about 16 max at one time, then hopefully all the aircraft load into 16 different places...
Just theory but that's what i did on my dogfight map... Cheers o and hopefully people dont just leave aircraft where they are (after creating them) or damage them before take off XD - like me yesterday |
#47
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I thought i had figured it (airdrome points) but when i used them on an actual airfeild the planes just started spawning where they wanted
![]() I also created onw spawn point and allowed a max of 1 plane at a time and was able to spawn 10 individually ![]() which in some ways solves the AI problem ![]() Damage planes at the airport wont go away...another bug ![]()
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#48
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How does the airdrome point thingy work - ive got no idea :S lol
Yea damaged and no way flyable aircraft - need to disappear after 5 - 10 seconds |
#49
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Indeed, I did. my first suspicion wasn´t the missions design itself, but the faulty ammo configs of the game itself.
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#50
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